Toban WIP

Discussion in 'Locations' started by vicent-sollana, Oct 14, 2012.

  1. GTClub_wajdi

    GTClub_wajdi Registered

    Joined:
    Feb 28, 2012
    Messages:
    3,235
    Likes Received:
    572
    Thanks tjc!I confirm that there is some thing wrong with the ffb in this circuit,too much rattling in some curve(especially that curve in downhill)!
    Overall a nice track and I must say that the graphic in live is much better than the images posted from vicent!
     
  2. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    Your welcome wajdi...

    ---

    Unfortunately I`m not at home right now with my pc/sim rig so can`t try any of the new tracks yet... :(

    Won`t be home for about ten days or so but I`ll be making up for lost time when I get back.

    Thanks for your work here though vicent. :)
     
  3. GauchoRS

    GauchoRS Registered

    Joined:
    Nov 23, 2011
    Messages:
    471
    Likes Received:
    9
    excellent work, Vincent ! really enjoying it with Nissan cars.
    Got too much rattling with F2 and my G27, even with filter=16 and FFB=0.75

    btw this version without trees running smooth, so I recommend to put trees only in FULL details.
     
  4. vicent-sollana

    vicent-sollana Registered

    Joined:
    Jan 21, 2012
    Messages:
    416
    Likes Received:
    17
    Thank you guys for the coments and feedback,:)


    *******Update---30/10/12

    [​IMG]

    Added more polys to road mesh

    Added Toban Long Reverse

    Fixed Bugs:

    Bumpy track now is more smooth.

    Fixed reflections in night lights

    Fixed Kerb/rmbl in turn 3.


    Toban_Long_V051


    Please uninstall the previous version in order avoid conflicts.
     
  5. geg

    geg Registered

    Joined:
    Aug 3, 2012
    Messages:
    80
    Likes Received:
    0
    THX Vincent... The track is ok with bumps now

    Love this track. your are doing a great job to give us a quality track. Really appreciate it. Thank you.
     
    Last edited by a moderator: Oct 30, 2012
  6. baked bean

    baked bean Registered

    Joined:
    Jan 17, 2012
    Messages:
    1,306
    Likes Received:
    56
    Just tried the f2 and it is much better, appreciate your work Vicent, thanks.
     
  7. jrcn50

    jrcn50 Registered

    Joined:
    Jan 12, 2012
    Messages:
    363
    Likes Received:
    1
    Congratulations!! I just tried it and everything seems ok : realroad works, no more bumps, and AIs are good (I did a 5 laps race with F2 and didn't get any problem).

    Thank you very much for this track, good job!
     
  8. vicent-sollana

    vicent-sollana Registered

    Joined:
    Jan 21, 2012
    Messages:
    416
    Likes Received:
    17
    Thanks all of you for the feedback
     
  9. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    Damn!

    I can`t wait till I`m at home in front of my sim rig to try this... soon though.

    Cheers vicent. :)
     
  10. Kknorpp001

    Kknorpp001 Banned

    Joined:
    May 5, 2012
    Messages:
    1,928
    Likes Received:
    21
    Excellent! Great job! "Bad" bumps are all gone and new layouts are a blast. AI seems excellent too! Just did a 5 lap race on long reverse and was GREAT!

    Only thing I can think of that is left is if you are planning to put in cracks from original rf1 track. I was going too fast so need to double check but there seems to be a nice bump toward the end of the long reverse track. Is that a test you were doing? If so it feels like a nice bump so I am going to go check it out but if you can put bumps and cracks in from rf1 track then will be A+ track!

    Last question is curiosity only but I remember with rf1 track when I applied Kerr textures it seemed that FOV or track or view was wider or seating position was lower or something I don't know what but what I DO know is that the dimensions and/or angle of the track seemed different with Kerr textures and this track seems consistent with what it felt like after applying them in rf1 so I am just curious about how textures impact this feeling. Anyone?
     
  11. vicent-sollana

    vicent-sollana Registered

    Joined:
    Jan 21, 2012
    Messages:
    416
    Likes Received:
    17
    Thanks for the feedback.

    The cracks on the rf1 track seem to hit to hard when go over them. I've tried. I'm planning on trying to do them myself.

    I've redimenssioned some textures but I don't know if or how that affects the game.
     
  12. Kknorpp001

    Kknorpp001 Banned

    Joined:
    May 5, 2012
    Messages:
    1,928
    Likes Received:
    21
    On closer inspection that is not a bump but perhaps a bug in the track. See triangle shape that is appearing and re-appearing in this short video.

     
  13. DurgeDriven

    DurgeDriven Banned

    Joined:
    Mar 20, 2012
    Messages:
    6,320
    Likes Received:
    43
    Thank you for update. ;)
     
  14. Kknorpp001

    Kknorpp001 Banned

    Joined:
    May 5, 2012
    Messages:
    1,928
    Likes Received:
    21
    Excellent that you are planning to include cracks! Very much looking forward to this. Many thanks for all your hard work!
     
  15. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    Woa!

    You were`nt kidding when you said that video was short Kknorpp001 lol... I did see the triangle though.
     
  16. vicent-sollana

    vicent-sollana Registered

    Joined:
    Jan 21, 2012
    Messages:
    416
    Likes Received:
    17
    Thanks for the info, i try to fix it in next updates.
     
  17. elcoco

    elcoco Registered

    Joined:
    Dec 23, 2011
    Messages:
    130
    Likes Received:
    8
    I like this track ! thx

    a lap in formula2



     
    Last edited by a moderator: Nov 1, 2012
  18. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    Nice lap elcoco...

    The sound seems to be a bit strange to me though, kinda like it`s being driven in a tunnel or something. Definitely sounds like there`s an echo going on there.
     
  19. kaptainkremmen

    kaptainkremmen Registered

    Joined:
    Sep 25, 2012
    Messages:
    935
    Likes Received:
    17
    Yes, like two recordings slightly out of sync with each other. I've also seen some Reverb options in one of the ini/plr files.
     
  20. tjc

    tjc Registered

    Joined:
    Jun 4, 2012
    Messages:
    5,884
    Likes Received:
    404
    Ahh right, glad your hearing it to kaptain, proves it is`nt my ears lol.

    Never knew about the reverb options, that could, indeed be what it is. Definitely something going there... :)
     

Share This Page