Well, give me at least a day before we start testing. I need to change out some ignition wiring.
1. The yellow sector-line on the tarmac should have the same color as the yellow side-lines
2. Don't like those dark tarmac textures on a few parts of the track. pitlane for example
3. The UV or the mapping or the smoothing of the cement-wall textures looks also wrong...
Looking fairly good. I know this is opposite to what I said before, but I think I actually like the original ISI textures better. They had more character; especially the cracked tarmac. I remember Kerr's stuff looking more detailed, and less 'clean.'
Cool! Be sure I will try the beta and help for feedback!Thanks for the coments,
I'm thinking that when I have the realroad finished I will upload a beta version to get community feedback, mainly to get your opinions for improvements. I'm hoping it would be this week.
That pictured wasn't maxed, it was high but not max quality.
I am thinking on creating the cracks like in the pictures.
if your going to start creating your own textures, make sure you make them big, check the sizes dimensions of the ISI textures and match them the same.
This might help
Damage and cracks http://www.cgtextures.com/textures.php?t=browse&q=12429
Some decals already made for cracks http://www.cgtextures.com/textures.php?t=browse&q=62267
Road http://www.cgtextures.com/textures.php?t=browse&q=1939&page=3
Here you can find a nice multa map http://www.cgtextures.com/textures.php?t=browse&q=12430&page=2
Some Photoshop tutorials http://www.cgtextures.com/content.php?action=tutorials
How to make a seamless texture http://www.cokane.com/textures_tutorial.html
You can try add cracks to detail map (map channel 2), create second material and assign it to random track polys. Then cracks should be much more sharp.




if your going to start creating your own textures, make sure you make them big, check the sizes dimensions of the ISI textures and match them the same.
This might help
Damage and cracks http://www.cgtextures.com/textures.php?t=browse&q=12429
Some decals already made for cracks http://www.cgtextures.com/textures.php?t=browse&q=62267
Road http://www.cgtextures.com/textures.php?t=browse&q=1939&page=3
Here you can find a nice multa map http://www.cgtextures.com/textures.php?t=browse&q=12430&page=2
Some Photoshop tutorials http://www.cgtextures.com/content.php?action=tutorials
How to make a seamless texture http://www.cokane.com/textures_tutorial.html
For the first and second ones, was a problem with the textures, I have it more or less corrected pending the tone adjustments. I've noticed the problem in the third one but i don't know what it is.
I am thinking on creating the cracks like in the pictures.
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I wanna thank Mario Morais for his help, his tips and advices really helped me.