vicent-sollana
Registered
Toban Released 0.51 WIP
Hi guys.
I've started the conversion of the Toban circuit to RF2, that circuit that brings us so many joy
At the moment I have the terrains with the new shaders as well as the roadmesh working with the realroad.
Now I want to adapt as many objects of the mills as I can.
The layouts included for the first version are:
*Toban_Long_24
*Toban_Long_24 REV
All contents' copyright are property of Image Space Incorporated.
Tools used:
3dmax 2010
3dsimed 3.0d
*******Update-23/10/12
New Textures added from Huddson Kerr version of toban
Build 118
*****Update---26/10/12
I Re-imported all track mesh and reworked on the textures, added new textures for the rumbles, redimensioned all the textures and try to adjust everything. Still have a lot to do, but I'm going to look for tutorials on youtube.
Thanks to mario morais for the rumbles' textures.
Thanks also mianiak,mario and feels3 for the tips.
********Update------28/10/12
I think the track is at a good starting point, it's time to begin the tests. I still have a lot of things to do but for right now I thing I can use a little feedback about feeling on the road.
Release Notes:
RealRoad implemented
Reflections (REFMAP)
The track is very clean at the start, I'm thinking about adding skidmarks,cracks and other stuff.
Issues:
Track mesh needs more work on in.
No trees in this version, will be added in upcoming updates.
Wet reflections don't work propertly.
Bugs:
The AI for the race doesn't work very well, every lap crashes at the turn 1 & 2, I have to re do the aiw for rfactor2 so in this version the aiw comes from rf1's version
Thanks to mario morais for his tips and some textures, mianiak and feels3 for the tips and everyone who helped me whit posts in the modding thread.
Consider that the circuit is unfinished, not by far, keep that in mind when you download it.
*******Update---30/10/12
Added more polys to road mesh
Added Toban Long Reverse
Fixed Bugs:
Bumpy track now is more smooth.
Fixed reflections in night lights
Fixed Kerb/rmbl in turn 3.
Toban Raceway Park V0.78 - Release notes: 30/12/12
Toban Raceway Park V0.78 - Release notes:
- It is not finished.
- Racing at night not possible yet, I'm still looking for good configurations.
- Wet track is possible.
- AI still needs a lot of work.
- Marshals will be included in upcoming updates.
- There are 7 HD profiles, the last one is Toban_BloomV6
- The trees are currently in 2D, there will be updates with more trees including 3D ones.
Please uninstall the previous version in order avoid conflicts.
Consider that the circuit is unfinished, not by far, keep that in mind when you download it.
Toban Raceway Park 078---DropBox
Toban Raceway Park 078----Mediafire
Special thanks to.....Mario Morais, Jka, K Szcech, Feels3, Tuttle and ethone who helped me a lot. Sorry if I left anyone out, I really recieved a lot of help from a lot of people.
Thanks for the testers who helped find bugs, ceSniper, Juanchio, Hoover, tjc, tosch.
Thanks to tosch for making the profiles,thanks a lot.
And also thanks to my girlfriend for her support and for not leaving me.
Thanks to the ISI crowd for allowing people like me who enjoy doing this.
And Happy new year to all of you,
Hi guys.
I've started the conversion of the Toban circuit to RF2, that circuit that brings us so many joy
At the moment I have the terrains with the new shaders as well as the roadmesh working with the realroad.
Now I want to adapt as many objects of the mills as I can.
The layouts included for the first version are:
*Toban_Long_24
*Toban_Long_24 REV
All contents' copyright are property of Image Space Incorporated.
Tools used:
3dmax 2010
3dsimed 3.0d
*******Update-23/10/12
New Textures added from Huddson Kerr version of toban
Build 118
*****Update---26/10/12
I Re-imported all track mesh and reworked on the textures, added new textures for the rumbles, redimensioned all the textures and try to adjust everything. Still have a lot to do, but I'm going to look for tutorials on youtube.
Thanks to mario morais for the rumbles' textures.
Thanks also mianiak,mario and feels3 for the tips.
********Update------28/10/12
I think the track is at a good starting point, it's time to begin the tests. I still have a lot of things to do but for right now I thing I can use a little feedback about feeling on the road.
Release Notes:
RealRoad implemented
Reflections (REFMAP)
The track is very clean at the start, I'm thinking about adding skidmarks,cracks and other stuff.
Issues:
Track mesh needs more work on in.
No trees in this version, will be added in upcoming updates.
Wet reflections don't work propertly.
Bugs:
The AI for the race doesn't work very well, every lap crashes at the turn 1 & 2, I have to re do the aiw for rfactor2 so in this version the aiw comes from rf1's version
Thanks to mario morais for his tips and some textures, mianiak and feels3 for the tips and everyone who helped me whit posts in the modding thread.
Consider that the circuit is unfinished, not by far, keep that in mind when you download it.
*******Update---30/10/12
Added more polys to road mesh
Added Toban Long Reverse
Fixed Bugs:
Bumpy track now is more smooth.
Fixed reflections in night lights
Fixed Kerb/rmbl in turn 3.
Toban Raceway Park V0.78 - Release notes: 30/12/12
Toban Raceway Park V0.78 - Release notes:
- It is not finished.
- Racing at night not possible yet, I'm still looking for good configurations.
- Wet track is possible.
- AI still needs a lot of work.
- Marshals will be included in upcoming updates.
- There are 7 HD profiles, the last one is Toban_BloomV6
- The trees are currently in 2D, there will be updates with more trees including 3D ones.
Please uninstall the previous version in order avoid conflicts.
Consider that the circuit is unfinished, not by far, keep that in mind when you download it.
Toban Raceway Park 078---DropBox
Toban Raceway Park 078----Mediafire
Special thanks to.....Mario Morais, Jka, K Szcech, Feels3, Tuttle and ethone who helped me a lot. Sorry if I left anyone out, I really recieved a lot of help from a lot of people.
Thanks for the testers who helped find bugs, ceSniper, Juanchio, Hoover, tjc, tosch.
Thanks to tosch for making the profiles,thanks a lot.
And also thanks to my girlfriend for her support and for not leaving me.
Thanks to the ISI crowd for allowing people like me who enjoy doing this.
And Happy new year to all of you,
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