Discussion in 'News & Notifications' started by Christopher Elliott, Jun 25, 2020.
The new Silverstone
Still no information about, what the "BoP adjustments to weight engine power and fuel tank capacity" means for the cars. I think you can add these details, if you provided the exact numbers for "minimum ride height" and "packers stack thickness".
Good job S397, many thanks!
Thanks . Finally I have an opportunity to complement S397 instead of criticizing for lack of addressing issues. If only such things would take less time. I wish S397 had better manpower.
The last GT3 BoP they provided that information, hopefully it will come for the GTEs too. I'm guessing they've been quite busy. Might make life a little easier for leagues to figure out if they need to make any adjustments as well if we get detailed info
I believe they said on discord yesterday there was a delay in the LeMans update because of some licensing things. I don't think we'll be waiting too long for that though.
A good 90s version by @philrob:
Thank you for this really great update! What can I say, if you play your performance to the full and a little more manpower, then you will always play at the top .
Hopefully as next the GT3.
There was a Le Mans update yesterday
Portland is outstanding. So many little details which bring the environment to life. The paddock alone is spectacular.
Big thumbs up for the updates for cars too in particular the sound fixes.
I have the impression, the RSR "screams" more from the outside, instead of being a mosquito.
The Aston GTE rear wheels now feel "connected" to the fronts, it feels not, as if you have worn out rears, anymore.
Overall, this class is now about "rake and brake" and you already have a good stable car to drive. I have not even tried Silverstone and Portland and i'm actually excited about it.
Also to all the "you don't look at the trees, you look at apexes, it's not important" - guys: This vegetation, seen on something like Le Mans is a HUGE immersion boost and it seems, also Portland features it, combined with the lighting, the improved sounds and better drivability in endurance classes, better performance (on my side) it becomes a goddamn enjoyable experience, i'm tempted more to take the long loading times and convoluted setting changes.^^ (which doesn't mean, i celebrate it )
Dashboard information is now actually useful and improvements are visible as a glance for the future. Pays off, thank you S397.
The 2018 version of Le Mans was updated yesterday (v2.37), it has everything they ran at VLM, except different ads and greener grass which is more accurate to the 2018 event.
Dangit Alex, now I have to load it up again and let the AI trundle around some......
I'm curious to find out what happens if you set rear ride height to 50mm and packers (which is in setup relative to ride height) to full 60mm....
I would like that you update the BMW too.
in terms of:
- Updated in-car dash
- Minor sound improvements onboard + external
Portland is very heavy with my Oculus Rift S.
Can’t go over 40fps!!!
It has the same syndrome of Nurburgring GP.
Sadly rfactor2 continues to be very bad with VR.
Thanks for the updates S397; Portland is a nice addition and the updates to Silverstone & Le Mans are sublime.
Very happy the GTE and LMP 2 cars were updated too.
you have something wrong configured
But it seems engine inertia bug isn’t addressed . At least with Aston.
hey guys, the update is awesome!! very great work! Thank you!
Portland is mega... so much fun to drive and looks sooo good... silverstone also top! The liveries are a nice goodie i first wasnt so interested in but now i love it to have them in!
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