Hi guys, I have a little problem here, I got some wet reflection in dry track, the conditions for the test were cloudy but didn't rain in any...
Hi guys, I'm making a track from scratch. I created a terrain and I want to know if there is any script that helps me put trees on it randomly,...
Hi guys, I'm very proud to bringing you a new conversion for RF2. I've been working on it for the last half year, learning things, so I hope you...
Hi guys, I've found a problem with the trees, when you aproxime them with the free cam they seem to fall,how can i fix it?...
Hi guys, The dirty track detail's texture looks fine on the dry track, but on wet conditions looks harder, it really shows. Dry:...
Hi guys, I was wondering how is possible to encrypt files in the .mas?
Hi guys, Like title says how to create terrain for tracks? What is the best way? I'm very lost in this.
Hi guys. I'm placing the trees in Toban circuit and I'm basing them on the ISI ones. I've noticed in the 3D trees that they are made of 87...
Hi guys, My question is,how is possible create a nice multi for road?,I try to create off the isi base texture but my problem is when...
Hi guys In the walls I find that the lights hits the walls in a strange way. What could it be? [ATTACH]
Toban Released 0.51 WIP Hi guys. I've started the conversion of the Toban circuit to RF2, that circuit that brings us so many joy :) At the...
Hi guys, We've started a new project, the conversion to Rfactor 2 of the Lemalands Circuit by Lemax. We have all the permission that are need...
Hi guys, I have found a problem, when the track is under yellow flag the marshalls are showing green flag's. Is this a bug? Did i do...
Hi guys Something strange has happened, in singleplayer the alpha layer causes tranparency, [ATTACH] [ATTACH] In moddev looks fine...
Hi guys, I found a "bug/issue" in the new plugins of the new build 101, when i put the shader "Road Shader Two Difusse Maps" for the road it...
Hi guys, I'm having problems with the lights, I configured it like "light glare" src alpha in source blend and inv src alpha in dest blend. Is...
It is ok to put two drs zones? RearFlapWetThreshold=0.5 // maximum track wetness allowed for rear flaps to be used (any session)...
Hi, guys. How must I name the LED material for it to work with the DRS activation? I managed to make it work using the real flap, but, I...
I'm having trouble with the transparency of the fences, it should appear the background trough them, but I don't know the reason why this isn't...
---------------------------------26-04-12----------------------------------------------------------------------------- I've tried to convert the...
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