Problem solved! It was a combination of issues:
- I have a seperate file which I use for exporting the meshes (start/finish on 0,0,0) When importing the track mesh, it merged the new multisub with the old one. Both materials were called track, and I didn't see the difference. The older one didn't have realroad applied, but did have the same tarmac texture.
- I copied the *.TDF file from my test track, where the realroad material for the road is called, how fortunate, road. This time around however the realroad material is called track. When updating everything, I forget to include the track material in there, so rF2 can add surface properties to the realroad surface.
With these two combined, the first one being quite obvious as noted by multiple people, it's quite understandable errors occur
Question:
I want to stop using my other file and want to export directly from my workfile, where I've centered the track around 0,0,0 How can I make sure the car will spawn on the track, instead of at 0,0,0 where there is nothing but emptiness?
edit:
seems pretty wide from here btw!
http://i48.tinypic.com/21alpic.jpg
Will investigate tommorow