F1ASR92 by F1 ASR Modding Team (car by car)

It's simple, test out the default setup and see how fast you can go around corners and on straights. Decrease them wings by a bit and run. Increase them by quite a bit and run. Besides the speed values through same corners and straights, pay attention to how you get around low speed corners and if the car still drifts away or resists turning.

Can anyone else try running Spa and see if they also lose a lot of speed over areas with elevation changes compared to AI? Especially Eau Rouge and exit of Pouhon.


I just did, Downforce at 8 front 8 rear, Rease the car a bit, Stiffen the springs, and your are flying. :rolleyes:
 
It's simple, test out the default setup and see how fast you can go around corners and on straights. Decrease them wings by a bit and run. Increase them by quite a bit and run. Besides the speed values through same corners and straights, pay attention to how you get around low speed corners and if the car still drifts away or resists turning.

Can anyone else try running Spa and see if they also lose a lot of speed over areas with elevation changes compared to AI? Especially Eau Rouge and exit of Pouhon.

Perhaps need some change in undertray values or cars are too low, I'll investigate.
 
hmm the car seems to 'fly' off for some with really low wing settings:) Are the increments maybe too big so we end up with too much downforce with high wings?
 
Perhaps need some change in undertray values or cars are too low, I'll investigate.

Yes could well be, heres a vid of eau rouge with highest ride front and back you will see it looses very little speed.



Also notice with my fov @ 40 i cant see the mirrors as thats as far back the seat will go. :)
 
eat my dust...

Footwork_10.jpg


I think I need to donate Carpaccio... what a pleasure!

Fantastic Shoot !
 
Thanks for the video, baked bean :). The AI runs the default setup and they have no issue with bottoming out and friction. About downforce, the thing is, how realistic is it that a car from 1992 would run such low wings? Why would there be any wing settings requiring more than 20 at the rear even at Monaco?
 
thanks for the answer "baked bean".

I will be hosting Palm Beach tonight with all the cars from version 1.7

There is no password, so, feel free to join in for practice or some short races.
 
Thanks for the video, baked bean :). The AI runs the default setup and they have no issue with bottoming out and friction. About downforce, the thing is, how realistic is it that a car from 1992 would run such low wings? Why would there be any wing settings requiring more than 20 at the rear even at Monaco?

No problem. About the down force, its very hard to say if its to much compared to reality but chances are it is a bit over done, that kind of low downforce setting was probably for certain tracks like monza, but with them wings that low i was still able to do ok times around Interlagos a high down force track i would have thought, was a little understeery but could dial it out with front and rear roll bars.
Another thing when i raised the ride hight at the next track spa with almost same setup, i also seemed to loose a bit of the down force, so i changed to 17 wing at front and 15 rear as it could have been that the defuser being so low was adding to the sense of lots of df, like sucking the car to the road more than usual as it was lower than asual if that how it works lol what do i know im just gabering on now ;)
 
thanks for the answer "baked bean".

I will be hosting Palm Beach tonight with all the cars from version 1.7

There is no password, so, feel free to join in for practice or some short races.

I could only find a server with some obscure version of Montréal which I don't have.
Couldn't join, no GetMod. Too bad.
 
gime me a minute, I just arrived home from work.




EDIT: READY ! you have to get all the v1.7 cars and Palm Beach circuit from ISI.
 
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