F1ASR92 by F1 ASR Modding Team (car by car)

little report

I dont know if rain tire its in wip version. I test rain tires offline and the grip its very similar to the dry tire in the wet track. The rain tire need a little more grip with the wet track.

The engine its dificult to heat with the radiator in the minimum size, think should be a little more frail.

This its only a personal opinion, sorry for the english. Only want help

Regards!
 
Uploaded 2 cars in 1.70 Version:

- New Physics (derived from rf1 version)
- Fixed Textures
- Fixed Bug (black pieces)
- Fixed Sound

ENJOY !
 
I did NOT like the 1.6 March physics/tires/gears, but the 1.7 physics/tires/gears are awesome!

Why? 1.6 physics was unrealistic. with FULL wings (30f/46r) @ 25% throttle it would totally spin around, not oversteer, but tremendous oversteer until you were going backwards (in 2nd, 3rd, and 4th gears). "might" have been setup problem.

BUT, I am 100% happy with 1.7 physics. :D
 
I've tried rf1 version some month ago, with my old wheel, old pc configuration, input lag etc.

Yesterday i've tried again old rf1 physics and i think that is very gorgeous for this mod :cool:
 
Had a quick go in the 1.70 cars and can say that the new physics do feel better imo, cars feel more powerfull now, more torque it seems? ffb feels a little better too. Also would like to add that the seating position don't go back far enough for me, this is with all cars, all versions btw not just the new 1.70 cars. Good job thanks Sderenno :)
 
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Had a quick go in the 1.70 cars and can say that the new physics do feel better imo, cars feel more powerfull now, more torque it seems? ffb feels a little better too. Also would like to add that the seating position don't go back far enough for me, this is with all cars, all versions btw not just the new 1.70 cars. Good job thanks Sderenno :)

Change your FOV settings in the game to something like 50 or 60, it'll reset your allocated adjustment so you'll be able to go way, way back.
 
FFB is ok, but i like previous physics better. Is more.....how to describe....catchy. In your place i will definitely no go rf1 route as is too forgiving(i have strange moments of driving rf1 again, which is not good :)), rather discover new rf2 engine possibilities. If no time or resource for this, i leave it at it is before version 1.7, is perfectly drivable and more than good enough. Thnk for sharing hard work.

Of course we follow the development RF2 and RF2 adapting a physical on our mods will be one of ours main goals, but at the moment there is something wrong in this step, so we decided at the time, to have a common line on this version of the mod on 3 platforms on which it was released, RF1, RF2 and GSC.
 
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