Croft Circuit, UK - v1.0 (last update:2013.04.10)

And don't forget the worlds heaviest traffic cones!
Hit one at Chicane and it almost flipped my car upside down! :O

Small price to pay though, doubt we'll ever see it updated, but it's still a wonderful track. :)
 
I know that some stuff could be better or some bugs could be fixed, but I don't have any free time, sorry.
 
Despite some small flaws and being "old" by rF2 standards, your tracks are still the benchmarks for 3rd-party tracks. They, and you, are legendary in this community.

Would you consider allowing someone who passes your approval to "finish" tweaking them? We know you are busy with bigger and better endeavours.
 
this track is far better than any other apart from feels 3`s other tracks he shows how its done, no wonder he was snapped up, cheers feel 3
 
has someone correct the tree bug transparency yet ??

GRAB_036.JPG

GRAB_037.JPG
 
No, but please do so. feels3 is too busy to do it himself. Just label the new version "Croft-community update" so there is no confusion. If feels3 ever gets the time, he can update his own tracks his own way, but in the meantime, as was the case with Lester, it is ridiculous to have a 99% perfect track in use. That doesn't honour the author and is stupid for the community. No one questions feels3 godlike status as a track artist and no issues of attribution need to be involved in fixing this small glitch in his three tracks.

So go for it!!!!!!!! I would have already done it myself if I had the modding skills.
 
i agree with you marc , feels3 do great work on R3E now and have no time for this but i dont have 3dmax so like you i can't do something with only 3Dsimed, that why i ask if someone have already correct this bug ??
 
No, but please do so. feels3 is too busy to do it himself. Just label the new version "Croft-community update" so there is no confusion. If feels3 ever gets the time, he can update his own tracks his own way, but in the meantime, as was the case with Lester, it is ridiculous to have a 99% perfect track in use. That doesn't honour the author and is stupid for the community. No one questions feels3 godlike status as a track artist and no issues of attribution need to be involved in fixing this small glitch in his three tracks.

So go for it!!!!!!!! I would have already done it myself if I had the modding skills.

You need the author 3DsMax source to fix those trees because you have to select all vertex, change alpha value to 99.9% and re-export .GMTs.

EDIT: Yes, it's a 10 minutes job.
 
EDIT: Yes, it's a 10 minutes job.

can you do it in Rar , Zip or Mas with just the .gmt tree ??

Instance=treesnew02
Instance=trees02
Instance=trees06
Instance=trees07
Instance=trees08
Instance=trees09
Instance=trees10
Instance=trees12
Instance=treesnew01
Instance=trees17
Instance=trees20
Instance=trees26
Instance=treesnew05
Instance=trees21
Instance=trees26b
Instance=trees26c
Instance=treesnew02b
Instance=trees12b
Instance=trees26_1
Instance=trees14
Instance=treesnew006
Instance=treesnew006up
 
You need original billboard mesh to change vertex alpha values, re-export trees and re-package the component.

.GMT reverse engineering usually fails when it comes to Trees/Billboards editing (e.g. using 3dSimEd).
 
dont understand all (very bad english for me) just it need 3Dmax to do it , but thanks Tuttle ..
 
thx for the translate Guimengo :rolleyes:

i try with last version of 3Dsimed , View attachment 18722

i change the "Alpha Sort Offset" value to -1 and no more transparency ! !
but now ingame trees seems darken/unglossy/dead color dont the exact word in english ..

steel work on it ..
 
thx for the translate Guimengo :rolleyes:

i try with last version of 3Dsimed , View attachment 18722

i change the "Alpha Sort Offset" value to -1 and no more transparency ! !
but now ingame trees seems darken/unglossy/dead color dont the exact word in english ..

steel work on it ..

I would assume Tuttle knows what he is talking about. If he says the original source file is needed, it will be needed. That means we must ask feels3 to do the update. I will do so.
 
No you didnt fix anything sorry.

You see now the Transparency AA it's not working anymore (just look how bad are trees edges) and probably you're going to get sorting issues between alpha objects.

View attachment 18723
 
It is fixable without the original max files but unless feels3 gives permission for it to be modified then nobody should release any modified build of the track (as per the loading screen copyright instructions)

There are no excuses that he can't be found and a non reply isn't a yes.



GRAB_068.JPG
 
I had that problem too with the Oulton Park Track.
Somebody out of this forum told me some month ago.
Go to your player file. Then go to the section graphic options. Look for the line Transparency AA and set it to false.

That helped me.

Try it out.
 
I had that problem too with the Oulton Park Track.
Somebody out of this forum told me some month ago.
Go to your player file. Then go to the section graphic options. Look for the line Transparency AA and set it to false.

That helped me.

Try it out.
Wrong solution! ;)
Correct solution is to enable built-in Antialiasing.
 
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