Croft Circuit, UK - v1.0 (last update:2013.04.10)

Discussion in 'Locations' started by feels3, Jan 19, 2012.

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  1. Gijs van Elderen

    Gijs van Elderen Member

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    What do you use to model, atm? (Just curious :))
     
  2. feels3

    feels3 Member

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    Maya - with the support of Z-brush, Substance Designer, Unreal Engine 4 and Photoshop - that's my current working package :)
     
    Last edited: Dec 18, 2016
  3. Gijs van Elderen

    Gijs van Elderen Member

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    Why Maya over Max?

    I'm curious why a former Max user would step over to Maya? 3ds Max exports to UDK or unity too.

    Don't get me wrong here, i use Maya for modding in rF2. :)
     
  4. feels3

    feels3 Member

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    At some point I had to switch because of Raceroom, they were using Maya when I joined them.
    It was painful moment but after 4 years I feel really fine with it :)
     
  5. Gijs van Elderen

    Gijs van Elderen Member

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    I can imagine. Workflow is similar and different at the sametime.

    BTW: Let me know when there is a job opening. ;) You never know... :cool:
     
  6. Ernie

    Ernie Registered

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    Seems like RR is really heading for UE4 now. Or it's the new Simbin-stuff. Looking forward to see some news about it soon.:cool:
     

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