ISI is there any news on when this will be updated, will it be released in the near future ? and is it on the HIGH priority list ?
What about it do you want updated? There's been updates to it in almost every build recently, if I'm to take your actual question, it could be answered by saying you've had updates, so give me some more info, you know you want to.ISI is there any news on when this will be updated, will it be released in the near future ? and is it on the HIGH priority list ?
Some future improvements to multiview were mentioned recently, including adjustment of angle between center and side monitors in-game, and a possible better performance when multiview is enabled. Also bezel correction inside the game to avoid hiding HUD elements behind the bezels.
Those are the things I would be more interested to know about.![]()
This and this! When I have multiview enabled I lose about 50%-60% of fps and that is too much !Some future improvements to multiview were mentioned recently, including adjustment of angle between center and side monitors in-game, and a possible better performance when multiview is enabled. Also bezel correction inside the game to avoid hiding HUD elements behind the bezels.
Those are the things I would be more interested to know about.![]()
Nothing ridiculous IMO. You have 3 screens to compute and render instead of one. Unless I missed a technical miracle in my dev life those last 40 years you will spend 3 more time than with a single monitor...Off course, some solutions can me implemented, like not having same resolutions and/or details for side screens. Anyway, more screens, less fps, that's the way it work AFAIK...
1- adjustment of angle between center and side monitors in-game. This option allow you to have a better vision of the side monitors!I must be confused about the nature of this question. I have rfactor2 on three monitors and it looks cool. What other adjustments in the game am I missing?
I set up the nvidia surround on my computer. You can do the bezel adjustments and it then adds all the extra wide screen resolutions that I can choose in rfactor2. Surely ATI gpu's are capable of this, right?
Take another sim softwares for reference: is the multiview affect performance like rf2?
a: yes-> keep the good work
b: no->Try to improve
maybe i din´t explain right, i know that in every game multiview affect performance, but affect LIKE rf2 does?iRacing has it and yes, it affects performance. That doesn't mean rF2 can't improve their performance though.
I must be confused about the nature of this question. I have rfactor2 on three monitors and it looks cool. What other adjustments in the game am I missing?
I set up the nvidia surround on my computer. You can do the bezel adjustments and it then adds all the extra wide screen resolutions that I can choose in rfactor2. Surely ATI gpu's are capable of this, right?
Those are all things they've been working on. Unfortunately I don't have a triple screen setup myself to know where they've got to at this time.Some future improvements to multiview were mentioned recently, including adjustment of angle between center and side monitors in-game, and a possible better performance when multiview is enabled. Also bezel correction inside the game to avoid hiding HUD elements behind the bezels.
Those are the things I would be more interested to know about.![]()
1- adjustment of angle between center and side monitors in-game. This option allow you to have a better vision of the side monitors!
2-better performance when multiview is enabled.