[REL] Seat Leon Cup Racer 2014 v1.5 Update 21th May 2015

Discussion in 'Vehicles' started by Tommy78, Jul 20, 2014.

  1. Tommy78

    Tommy78 Registered

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    Thanks guys! I hope you enjoy. The steering torque was the main problem, so I felt much better than before, so thanks for the help!
     
  2. Smici

    Smici Registered

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    Hi guys!

    Any chance to will someone made this mod in DX11 version? One of the best mod for rf2.
     
  3. Trebor901

    Trebor901 Registered

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    Forgive me for being stupid but where do i install this mod on steam? Been away from pc sim racing for 3 years and seem to have forgotten everything
     
  4. AMillward

    AMillward Registered

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    Download it and send it to your packages folder in SteamApps-Common-Rfactor2. Open the launcher, go into the packages section and install from there.
     
  5. Trebor901

    Trebor901 Registered

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    But all thats in the zip file is a gamedata and rfm folder and it wont show up in the client before starting game where it tells you which mods are installed
     
  6. Bernd

    Bernd Registered

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    @Trebor901 Don't download the first mod, that is for rfactor 1.
    You have to scroll more down to get the links for the rfactor 2 version.
     
  7. Trebor901

    Trebor901 Registered

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    Thanks that will teach me to use my eyes :)
     
  8. DaVeX

    DaVeX Registered

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    @Tommy78 Please mate, can you bring this awesome mod (with the Audi TT too, lol) to DX11 standards?
     
    Last edited: Apr 13, 2018
    Prodigy and Nikolay Pryamitsin like this.
  9. FuNK!

    FuNK! Registered

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    I don't want to offend anyone, but I don't think that @Tommy78 will update this or the TT mod in the near future.

    I was in doubt for a long time if I should ever post this here, but I now decided to do so; As a private project and to get more familiar with the DX11 changes in rF2, I reworked the Leon in a lot but still not all areas. Things like the interior or rain effects on the windscreen are still lacking (and without the right tools I don't think I will ever get that complete) and still many textures on the inside aren't DX11 ready.
    However, maybe someone could jump in and assist, and if we get @Tommy78's permission, we could finally release an update of the mod some day!?

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    (these are just some random shots to give you an impression of what I've done already / this is DevMode only!)
     
  10. DaVeX

    DaVeX Registered

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    I wrote him some time ago and he said will work on it but no news since then, you can try to contact him following the mail address on his blog.
     

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