Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. juanchioooo

    juanchioooo Registered

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    I have pimax 8k plus, the tab works perfectly for me with the labels, I have the sparks disabled, when putting special effects the low will not be seen
     
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  2. McFlex

    McFlex Registered

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    So far i only had enabled parallel projection in rF2 and everything worked fine except the sparks. So i gave it a try and also enabled parallel projection in PiTool. This makes the sparks appear in the correct way. Whoever it has a big downside in performance. It seems that enabling PP in PiTool changes aspect ratio of the rendered image. Without PP in PiTool i have a SteamVR resolution of about 7100x4460. With PP i have a resolution of 9100x4460. I think i will fill a bug report as the sparks don't seem to be rendered correctly when only using the PP of rF2 which i think they should. Maybe you and @juanchioooo can hop also into my bug report and confirm this issue.

    For the driver labels i will also fill a bug report as they appear now but definitly have some alpha sorting issues.
     
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  3. McFlex

    McFlex Registered

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  4. 3NPV5IRR

    3NPV5IRR Registered

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    done
     
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  5. Kelju_K

    Kelju_K Registered

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    11 cars, all visible
    Hmd resolution 95% (3088x3016 per eye)
    Track Detail = Low
    Player Detail = Full
    Opponent Detail = Low (high textures)
    Textures Detail = Medium
    Shadows = Low (fast blur)
    Enviroment Reflections = Low
    Post Processing = Low
    Aniso x16
    MSAA x4
    Everything else = Off
     
    Last edited: Mar 29, 2023
  6. juanchioooo

    juanchioooo Registered

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    Is it me, or do I select the VR.ini config and save it and it never stays activated?
     

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