Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    It does not work for me.

    In my shortcut there is this:
    steam://rungameid/365960
    I have tried:
    steam://rungameid/365960 -VR
    steam://rungameid/365960/VR
    steam://launch/365960 -VR
    And in the end it worked with this:
    steam://launch/365960/VR
     
    Hazi likes this.
  2. DJChrizz

    DJChrizz Registered

    Joined:
    Aug 18, 2017
    Messages:
    98
    Likes Received:
    50
    Hi VR fans,
    ok. for 2 days I changed my mainboard & CPU from a Intel i7 10700k DDR4 Ram to my new
    AM4 with the ryzen 5800x3D.
    I think (I know now) the performance problem was the cpu for my VR driving.
    rFactor2 runs so much smoother and better now, only with this CPU, it's unbeleivable.
    My RTX 3090 can work now better with this Ryzen cpu, not much load but stable at 90 fps in 5k and 8xAA for a smooth track
     
    Last edited: Mar 6, 2023
  3. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    rFactor 2, especially in VR, is the simulator and I would dare to say the game among all the ones I have tried, that gives more importance to a good CPU and a good motherboard. Some time ago I read that it is due to a specific bandwidth in the transfer of data packets (I don't remember at what level) that resulted in problems especially with computers with lower quality motherboards.
     
    DJChrizz likes this.
  4. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    848
    Likes Received:
    348
    This is BS. Motherboards don’t have much impact on performance(as they share the same chipset). It’s rather RAM/Infinity fabric, but not the motherboard.
     
  5. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    I cannot give technical data because I have tried many times without success to find the information that explained it, but I have seen and verified low performance of rF2 on computers where the CPU and GPU were high-end, but mounted on low-range motherboards . In these cases, performance issues were noticeable even when the CPU and GPU were far from 100% capacity.

    I wish I could remember or find that technical information, but I have never been able to find it again.
     
  6. DJChrizz

    DJChrizz Registered

    Joined:
    Aug 18, 2017
    Messages:
    98
    Likes Received:
    50
    I don't know how much CPU or Cores rFactor can use. I know rF2 has a multicore support since a while but how many cores ?
    Many gamers have a 8 core cpu today, this is a lot power
    And yes, I was surprized how much the cpu change done with rF2..
     
  7. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    848
    Likes Received:
    348
    It’s very hard to write a game that will efficiently utilize 8 cores. I think all rF2 physics + AI utilizes one core. AFAIK another one is used for graphics. Don’t know about sound - it’s often on another thread in other games.
     
  8. Andregee

    Andregee Registered

    Joined:
    Jun 23, 2012
    Messages:
    937
    Likes Received:
    394
    One core means poor Performance, two core nearly double the performance and the third core gives only a small amount of extra performance.
     
  9. DJChrizz

    DJChrizz Registered

    Joined:
    Aug 18, 2017
    Messages:
    98
    Likes Received:
    50
    I read a lot of this 7950x3D AMD and the 5800x3D and finaly I bought the 5800x3D change from my I7 10700k. In 4k gaming the difference of the 7950x3d and 5800x3d and 13800k I9 is not much !! quite same. So .... it is amazing now for me.
    The difference from 10700k to the 5800x3d is ... so damn amazing a lot more power I can't beleife this. My 3090 works now a lot better / more and stutter tracks like Albert Park / Melboure are now without ! Problems in high detail driveable in 90 fps. On start-finish you notice more CPU power but enough for constant 90 fps. The 5800x3D is AMUST have for the VR users in my opinion.
    The price is lower now cause the new x3D released.
    I was waiting for the 7950x3D and want to buy one, with DDR5 and new Board but I bought the 5800x3D and this is amazing and the CPU benches are most cases in Full-HD.
    What we play in VR ? Around 4k-5k. So ... the 7950x3D is good when you own a 4090 RTX I think but this is not nessesary and expensive too.
     
  10. EricW

    EricW Registered

    Joined:
    Jun 2, 2017
    Messages:
    182
    Likes Received:
    127
    This is not completely true, and definitely not that simple as suggested.
    It makes a huge difference.
    The cheaper motherboards most of the time have a far less advanced AI, Bios presets and simply cheaper components.
    You can get a lot out of them, but not by using default bios settings, which are used when you buy a system and certainly when you build your own without touching the bios settings.
     
  11. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    848
    Likes Received:
    348
    Show me it when motherboards have the same chipset, same RAM speed etc.
    Expensive motherboards have more features, better VRMs so that you can overclock more.
     
  12. EricW

    EricW Registered

    Joined:
    Jun 2, 2017
    Messages:
    182
    Likes Received:
    127
    That's what I said.
    So there is a difference, despite of the same chipset and ramspeed.
    Thanks for the confirmation.
     
  13. McFlex

    McFlex Registered

    Joined:
    Feb 23, 2012
    Messages:
    1,032
    Likes Received:
    317
    Anyone with a Pimax here? I have some troubles in VR latetly. Until now i used a Samsung Odyssey Plus and was more or less fine and had no bugs. But now with the Pimax there were two bugs introduced. First i don't see any driver labels although i see them on the VR mirror and second the sparcs are complety bugged. They are 3-4 meters wide and the complety distract me while driving. Does anyone else have this issue?
     
  14. 3NPV5IRR

    3NPV5IRR Registered

    Joined:
    Feb 27, 2014
    Messages:
    123
    Likes Received:
    56
    To see correct sparks you have to turn on non-parallel projections in Pitool, notwithstanding similar option in the player.json. If sparks are critical for you I'd suggest turning on this option in both: player.json and Pitool. This way it is less costly for performance. I refused from sparks to optimize performance.
    I'm not sure I can help with labels, but you could play with the following settings in player.json:
    "Display Vehicle Labels":0,
    "Display Vehicle Labels#":"0=never 1=single-player 2=multi-player 3=always",
    I have it zero and assigned "TAB" button to turn labels on/off. No issue here.
     
  15. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    I have pimax 8k plus, the tab works perfectly for me with the labels, I have the sparks disabled, when putting special effects the low will not be seen
     
    2ndLastJedi likes this.
  16. McFlex

    McFlex Registered

    Joined:
    Feb 23, 2012
    Messages:
    1,032
    Likes Received:
    317
    So far i only had enabled parallel projection in rF2 and everything worked fine except the sparks. So i gave it a try and also enabled parallel projection in PiTool. This makes the sparks appear in the correct way. Whoever it has a big downside in performance. It seems that enabling PP in PiTool changes aspect ratio of the rendered image. Without PP in PiTool i have a SteamVR resolution of about 7100x4460. With PP i have a resolution of 9100x4460. I think i will fill a bug report as the sparks don't seem to be rendered correctly when only using the PP of rF2 which i think they should. Maybe you and @juanchioooo can hop also into my bug report and confirm this issue.

    For the driver labels i will also fill a bug report as they appear now but definitly have some alpha sorting issues.
     
    juanchioooo likes this.
  17. McFlex

    McFlex Registered

    Joined:
    Feb 23, 2012
    Messages:
    1,032
    Likes Received:
    317
  18. 3NPV5IRR

    3NPV5IRR Registered

    Joined:
    Feb 27, 2014
    Messages:
    123
    Likes Received:
    56
    done
     
    juanchioooo likes this.
  19. Kelju_K

    Kelju_K Registered

    Joined:
    Sep 1, 2013
    Messages:
    394
    Likes Received:
    374


    11 cars, all visible
    Hmd resolution 95% (3088x3016 per eye)
    Track Detail = Low
    Player Detail = Full
    Opponent Detail = Low (high textures)
    Textures Detail = Medium
    Shadows = Low (fast blur)
    Enviroment Reflections = Low
    Post Processing = Low
    Aniso x16
    MSAA x4
    Everything else = Off
     
    Last edited: Mar 29, 2023
    emabia72 likes this.
  20. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    Is it me, or do I select the VR.ini config and save it and it never stays activated?
     

Share This Page