Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    I have been using the SMG HUD Pack for a long time and it seems almost perfect.
    https://steamcommunity.com/sharedfiles/filedetails/?id=1126218272

    I usually use the option "SMG GT #27" and the same in "OW" if the car has DRS.
     
    memoNo1 likes this.
  2. Comante

    Comante Registered

    Joined:
    Nov 20, 2013
    Messages:
    1,705
    Likes Received:
    1,233
    Yes, but I didn't want to employ 2 buttons, but your method gave me an idea: maybe I will be able to employ a single button using voiceattack, that despite the name, can program keyboard and joystick buttons.
     
    Deleted member 58016 likes this.
  3. Booth_doberman

    Booth_doberman Registered

    Joined:
    Oct 5, 2015
    Messages:
    187
    Likes Received:
    85
    I've used VoiceAttack for several years. With VA, you can have different actions if you press a button once or if you double-click it.
     
  4. memoNo1

    memoNo1 Registered

    Joined:
    Apr 13, 2019
    Messages:
    1,946
    Likes Received:
    2,790
    I have now taken a very simple solution, reduced the resolution and the VR Hud is in the middle.:D
     
    Craig Waddell likes this.
  5. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    855
    Likes Received:
    350
    I recently went back to rf2 in VR and have a problem with mouse cursor disappearing when I move it to the top or bottom of the screen. In graphics configuration I’ve selected HMD only. Should I change monitor resolution to lower?
     
  6. GaetanL

    GaetanL Registered

    Joined:
    Mar 14, 2012
    Messages:
    353
    Likes Received:
    138
    Try to set bordeless and 1280*768 and if it's good you can trying upper ;)
     
    avenger82 likes this.
  7. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    855
    Likes Received:
    350
    Thanks, will try it. I have Samsung CHG90 ultrawide 49’ 1080p monitor and had it set to full screen and native resolution, with HMD only selected.


     
  8. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    855
    Likes Received:
    350
    When I tried borderless it forced native resolution of my monitor, so I chose windowed 1920x1080 and now the problem solved.
    One more thing is there a way to move HUD elements(I’m talking about default HUD)? In VR the are spread out too much.
     
  9. GaetanL

    GaetanL Registered

    Joined:
    Mar 14, 2012
    Messages:
    353
    Likes Received:
    138
    No, but maybe there are some mods that you'll like better in their layout.
    Maybe also try another resolution because it has an impact on the UI for me. But I play without HUD I don't know if it also impacts the HUD if it's too overwhelming you should try 1920*768 (or more on last value i don't remember exactly... :p) and saw if this affects the HUD indeed.
     
  10. avenger82

    avenger82 Registered

    Joined:
    Dec 29, 2016
    Messages:
    855
    Likes Received:
    350
    Ok so there’s possibility that resolution affects the HUD? I tried a few HUD modes long time ago but never with
    VR
     
  11. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    try in window mode that's how I do it with pimax 8K Plus
     
  12. diegopl2

    diegopl2 Registered

    Joined:
    Feb 8, 2023
    Messages:
    8
    Likes Received:
    2
    Hello everyone!, I have an AMD 5900x and a RTX 4090. And unlike what happens to me in other simulators, I have better performance with SteamVR than with OpenXR in Rfactor2, with SteamVR my CPU frametime is about 10-15% lower than with OpenXR. Does something similar happen to anyone?
    I've also noticed that, unbelievable as it sounds, the 5900x may be bottlenecking the 4090. Thinking of upgrading to the upcoming 7900X3D...
     
  13. Booth_doberman

    Booth_doberman Registered

    Joined:
    Oct 5, 2015
    Messages:
    187
    Likes Received:
    85
    I have a 6950xt and recently switched from SteamVR to OpenXR/OpenComposite on a ReverbG2. I don't think there was anything significant in performance boost. The biggest thing I have noticed is that with SteamVr, often when I started driving the world would move with me. If I leaned left, the whole would would move left. I would have to exit the game, exit the wmr portal and redo my seated position. This happened every couple of days. With OpenVr this never happens and that alone makes it "worth the price."
     
  14. EricW

    EricW Registered

    Joined:
    Jun 2, 2017
    Messages:
    182
    Likes Received:
    127
    Not sure which hmd you have.
    But a native steam hmd will have little to no benefit from using openxr.
    Two things are most important imo.
    Memory tuning and CPU and cash.
    When you are out of headroom there will be no difference.
    Look up some tutorials to fine-tune the bios settings, not full blown overclocking, just a good setup.
    Most stutters and artifacts in VR are related to none optimized standard bios settings.
     
  15. diegopl2

    diegopl2 Registered

    Joined:
    Feb 8, 2023
    Messages:
    8
    Likes Received:
    2
    Hi, I have the HP Reverb G2. And I have both the memories and the cpu tighter than the screws of a submarine. I've read that VR benefits a lot from the X3D cache of the ryzen 5800X3D, so I guess it will do much better with the upcoming 7000 series X3D. I'll keep an eye on the benchs when they come out.

    The only stutter issues I had were related to MSI Afterburner, it seems that this app doesn't play very well with VR. It took a few weeks until I found out what caused them by this application.
     
    DJChrizz and EricW like this.
  16. EricW

    EricW Registered

    Joined:
    Jun 2, 2017
    Messages:
    182
    Likes Received:
    127
    I think you will find huge improvement.
    I have little experience with the current AMD chips, but it sounds very promising.
    Recently went for 4090 and 13700KF, literally transformed the experience.
     
    Last edited: Feb 11, 2023
  17. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    Hello again.
    With my Quest 2 and my old GTX 1080 I usually use a FOV of 0.7 in the Oculus Debug Tool (ODT) in order to get decent performance/quality in rF2.

    The FOV is a parameter that after being set by hand in ODT you have to close the OculusLink (Cable or Wifi) for it to take effect and it cannot be saved like other ODT parameters. In other words, if you do not remember to do it before connecting the viewer to the PC, you have to exit and re-enter after making the change.

    The improvement is brutal so it doesn't hurt to do it every time, but...

    The Oculus Tray Tool (OTT) app has two ways to assign this FOV, one in a general way and another by creating a profile per game.

    The method of assigning it by profile does not make sense and not works, because when it detects the game the headset must already be connected and it does not apply the change.

    But from the general OTT settings it can be configured for the whole team, which I don't care about because I use that FOV in all my games, but I can't find the OTT configuration that does it as soon as I start the PC. I have tried many combinations, but it only works when I hit "SAVE".

    and now my question

    Is there a way to automate this FOV setting? I don't care if it's due to a script, OTT or a macro, I just want to know if someone managed to save this FOV value.

    Thank you.
     
  18. JParra

    JParra Registered

    Joined:
    Jul 13, 2017
    Messages:
    262
    Likes Received:
    93
    Since the last update the desktop shortcut opens the desktop version for me.
    Does anyone know what parameter to put in the shortcut to start rF2 in VR?
    I don't want to change Steam options because sometimes I need to open the configurator or run the game flat for testing.

    Thank you.
     
  19. Hazi

    Hazi Registered

    Joined:
    Jan 15, 2012
    Messages:
    917
    Likes Received:
    146
    -VR
     
    pilAUTO likes this.
  20. pilAUTO

    pilAUTO Registered

    Joined:
    Nov 7, 2020
    Messages:
    721
    Likes Received:
    688
    Thank you!
     

Share This Page