One way to establish how close or how far a SIM is from mimicking reality, for me, is to drive a road car on a track that mimick a real road. I am using a road car because I have experience with those and although I have done a few track days on race track, the bulk of my experience is spirited driving on real roads. I cannot judge an open wheeler very well, I never drove one. But if a SIM can do a road car on a road track, then it is much more likely to do the other as well. Driving is not hard, going fast is hard and requires concentration, work and perseverance. The question is not are the cars in RF2 harder or easier to drive, the question is are they becoming more realistic. The answer will be in the rate of adoption, most people driving in SIM have a good idea what driving feels like. I sincerely hope for the sake of RF2 that this is where Studio 397 is going instead of catering of a small group of people addicted to special effect FFB and challenging car to drive for the sake of excitement.