rF2 screen shots.

Discussion in 'General Discussion' started by F1lover, Jan 18, 2012.

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  1. K Szczech

    K Szczech Registered

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    What? You guys never seen an alien in simracing? ;)
     
  2. sg333

    sg333 Registered

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    They drive among us, yet have their own toilets :p
     
  3. vittorio

    vittorio Registered

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    exactly, like the other species on our planet i try to understand.
     
    Last edited by a moderator: Aug 14, 2012
  4. DurgeDriven

    DurgeDriven Banned

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  5. tjc

    tjc Registered

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    Wow!

    What poor sucker is going round Spa in the VDub van? lol... :D
     
  6. tjc

    tjc Registered

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    Was going to comment on this one mate but must have forgotten so I`m doing it now...

    Excellent shot. Very realistic and I`m lovin that tyre ware. :)
     
  7. DurgeDriven

    DurgeDriven Banned

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    Ta mate, I like how the cars look in the distance, even way ahead on track they look like nice, much like GPL and not appearing as bricks as in some others sims........... not naming any by the way. lol :p lol
     
  8. blakboks

    blakboks Registered

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    That eau does not look at all rouge! What gives?! ;)
     
  9. Tosch

    Tosch Registered

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    Can't help, but i don't like the hdr lightning. To much yellow. To little contrast. They were much closer to the real thing in the older builds.

    build 101
    [​IMG]

    old build
    [​IMG]
     
  10. K Szczech

    K Szczech Registered

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    Yeah, lighting isn't too good at the moment.
    We need a bit more intense directional light and more blue-ish ambient light when sky is clear.

    And we need to get rid of shadow diffusion :) Weather / daytime system should control directional and ambient light directly, not indirectly via shadow algorithm.
    Joesville has shadow diffusion set to 0.25 by defailt. Just changing it to 0.00 gives an improvement.
     
  11. GTrFreak

    GTrFreak Registered

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    Sorry but what is shadow diffusion :) ?
     
  12. feels3

    feels3 Member Staff Member

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    EDIT: thanks K :)

    Shadow diffusion : 0.0

    [​IMG]


    Shadow diffusion : 0.5

    [​IMG]
     
    Last edited by a moderator: Aug 17, 2012
  13. 1959nikos

    1959nikos Registered

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    imho I like built 101 better in your examples. Looks more alive, previous looks bleached out.
     
  14. buddhatree

    buddhatree Registered

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    Coming in hot! :)

    [​IMG]
     
  15. K Szczech

    K Szczech Registered

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    feels3 - I think you have posted these 2 screenshots the other way around - first one looks like shadow diffusion 0.0 and the other one looks like shadow diffusion 0.5 :)

    By the way - nice work so far on Poznan Circuit ;)
     
  16. tjc

    tjc Registered

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    lol... ahh... good old Gpl. Daddy of them all. :)
     
  17. tjc

    tjc Registered

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    Heavy right foot there budd...

    Nice screen though. :cool:

    :)
     
  18. tjc

    tjc Registered

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  19. SLuisHamilton

    SLuisHamilton Banned

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    I can´t see no difference
     
  20. Ryno917

    Ryno917 Registered

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    I'm assuming it's how transparent the shadow is. With it at 0 it looks darker, but at 0.5 you can see more of the road through it. Same basic principle as a diffuse map, I guess. ?
     
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