Discussion in 'General Discussion' started by 88mphTim, May 20, 2013.
Great fixes on triple head... but still unable to play with multiview on (2 GTX580 SLI)... FPS is still 30-40 (60 stable v-sync on w/o multiview) at Sebring. Will a 3rd car reach 60 fps mutliview on? So much better side views... Are reflections still fps eaters?
@Wajdi what are your in game settings mate please?
Anyone tried if the rear mirror bug at Portugal is fixed (@work now)?
Auto-update still doesn't work : launcher is stuck when I click on download button.
Other cars on track still seems to be the major fps eater in this game.
Same thing for me here. First files are ok : "failed integrity check" but after the lines below all files are marked as "failed verification"
Install has been checked.
One or more critical simulation files failed verification.
Full/rF2_218.rfbz2 failed verification.
However, I've not noticed any trouble yet, so I let it in this state waiting for more information.
Just drove Portugal, what is this bug you are talking about? Rear mirror seemed to work fine...
But I have 20fps hit in Portugal main straight and some parts of sector 1. On other parts of the track it stays between 48-56. As a comparison, I had stedy 60fps on Texas World Speedway (which is a good looking track imo).
I'm getting an error since i installed the update (lite) and the new SDK exe. I may installed it wrong.
I get this error when i start multiplayer and singleplayer in the launcher http://screencast.com/t/GtLyfzNAX
Tried to uninstall the game (with the uninstall exe). Didnt help.
€dit: Also i have 3 rF2 directorys. In C: in "My documents" and in "Documents"
So i have 3 Launchers. In C: the launcher is running the 218. In My Documents and in Documents, its running 198.
What the hell is happening?
what does it mean - unstable in path???
Performance at Portugal is poor for me too.
auto update still hanging, click download and it freezes up
how to update a automatic update,nazhemayu download ,unresponsive
Now i deleted the whole rF2 directories (except the content folders) and installed the lite exe again.
Its not working. Please help
Same here thanks ISI
I asked Tim the same thing and he answered:
That was yesterday. So might give that a try today. I think servers can supply links in their VMODS that will link to download locations containing the missing components. I'm not sure if it works that way though.
Damned! I don't have seen this new build last night, now I must wait for this night to try this :B , it will be a long day at work ...
Thanks for the improvements, the release notes look good .
I've seen a lot of difference in the graphics since the beginning
Ho tutto su max tranne ombre su high e opponents car si medio! ho anche disabilitato volante e braccio del pilota(mi da piu immersione quando gioco e guadagno qualche fps iin piu!) Io nn guardo quasi mai i fps, basta che il gioco sia fluido! cmq ho dai 35-55fps di solito!
Ps: senza HDR arrivo anche a 65-70fps, HDR è quello che ammazza di piu la prestazione in rf2!
maybe you got a Nv Kard ? Try to set in Driver "max prerenderet (frames)" on 1
There's a well known issue at Portugal, Imola and Searspoint that massively affects frame rate ( 60 to 16 fps) in certain parts of the tracks with SLI/triple head. Issue seems to disappear disabling mirrors. And yes I have NVIDIA SLI.
@Wajdi, grazie so no Multiview for you too? Hai solo una 7950 o crossfire?
Has AA been affected in 218?
I have been using level 3 in game in 198 and it was ok, but now the same level 3 setting has really noticeable jaggies all over the place.
Injecting fxaa doesn't really help, what's changed?!
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