Released Reiza Pack Out Now!

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To say schedule projections for this update have been unreliable would be a massive understatement so without insisting on that mistake, here is is a status update - we have now updated all the content (cars & tracks) to the latest PBR shaders, audio has been updated to better suit the new audio engine and physics revisions are ongoing. To make up for the delays we´ve elected to to replace the older AMS1 F-Vee & Metalmoro AJR models with the latest higher quality ones from AMS2, with liveries likewise updated - previews below.


It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.
 

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Just port the whole lot of histroics and charge one DLC will do me please :cool:

Personally I don't think it's fair people expect this huge update for nothing.
Spoiled brats you ask me :p
 
So we will loose the old fvee with boxer engine to the new one with ea111 and new suspension... i'd rather have both to choose, the old one teaches so much more about driving than what we have today. Reiza could make the old one available at the workshop at least.
 
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So we will loose the old fvee with boxer engine to the new one with ea111 and new suspension... i'd rather have both to choose, the old one teaches so much more about driving than what we have today. Reiza could make the old one available at the workshop at least.
Go to the Folder ..\Steam\steamapps\workshop\content\365960\1694798885 and put a Copy of the 2 rfcmp Files into your Packages Folder, to keep the current Version 1.06/1.07.
When (ever) they will be updated, you can install them manually then and check if they conflict with the updated Version.
If yes, you'll have to edit the old Version a little bit.
 
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It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.

i think @Alex Sawczuk could help you
 
To say schedule projections for this update have been unreliable would be a massive understatement so without insisting on that mistake, here is is a status update - we have now updated all the content (cars & tracks) to the latest PBR shaders, audio has been updated to better suit the new audio engine and physics revisions are ongoing. To make up for the delays we´ve elected to to replace the older AMS1 F-Vee & Metalmoro AJR models with the latest higher quality ones from AMS2, with liveries likewise updated - previews below.


It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.
To say schedule projections for this update have been unreliable would be a massive understatement so without insisting on that mistake, here is is a status update - we have now updated all the content (cars & tracks) to the latest PBR shaders, audio has been updated to better suit the new audio engine and physics revisions are ongoing. To make up for the delays we´ve elected to to replace the older AMS1 F-Vee & Metalmoro AJR models with the latest higher quality ones from AMS2, with liveries likewise updated - previews below.


It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.
I am over the freaking moon, thankyou!!!!!!!:):):)
 
To say schedule projections for this update have been unreliable would be a massive understatement so without insisting on that mistake, here is is a status update - we have now updated all the content (cars & tracks) to the latest PBR shaders, audio has been updated to better suit the new audio engine and physics revisions are ongoing. To make up for the delays we´ve elected to to replace the older AMS1 F-Vee & Metalmoro AJR models with the latest higher quality ones from AMS2, with liveries likewise updated - previews below.


It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.

Great news Renato, which -- really funny coincidence -- came virtually just a few hours after I bought the new DLC for AMS2 (which I did not even try during the preview). :)

@Coutie might be the best contact for packaging and content protection.
 
To say schedule projections for this update have been unreliable would be a massive understatement so without insisting on that mistake, here is is a status update - we have now updated all the content (cars & tracks) to the latest PBR shaders, audio has been updated to better suit the new audio engine and physics revisions are ongoing. To make up for the delays we´ve elected to to replace the older AMS1 F-Vee & Metalmoro AJR models with the latest higher quality ones from AMS2, with liveries likewise updated - previews below.


It´s been a while since we have been in contact with S397 management regarding the Bundle and obviously in this time the studio has gone through some reshuffling, I´m not sure who I should reach out to regarding QA & delivery of these 3rd party content updates so if they could kindly get in touch we are looking forward to advancing this.
You can message me or @Alex Sawczuk .
 
Do you think Reiza can add some new DLCs (mostly tracks) for a new money source, for those who are not satisfied with AMS 2 ? I still believe the Reiza reputation with rF2 is far better than with the Madness engine.
 
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