[WIP] PIXSIM Tweets

document-20190621-0039.jpg

30111265214_3e12f17e1a_o_d.jpg
 
Last edited:
Hello there ;-)
New Update,
the base of the frame chassis is done and the main part for the front suspension.
The 3d is done , still unwrappin but I will see late when all the rolling chassis will be done
I have found few reference on a book ( I have little blur it to protect copyright )
1710096652-blueprint.jpg

1710096667-february2.jpg

1710096677-february1.jpg

next week-end I will start the rear one

have nice week ;-)
 
Hello there ;-)
New Update,
the base of the frame chassis is done and the main part for the front suspension.
The 3d is done , still unwrappin but I will see late when all the rolling chassis will be done
I have found few reference on a book ( I have little blur it to protect copyright )
1710096652-blueprint.jpg

1710096667-february2.jpg

1710096677-february1.jpg

next week-end I will start the rear one

have nice week ;-)
Looking really cool, but perhaps this thread should be amputated and migrated to "vehicles"...
 
Hello Guys
I bring you a new beta version, still few issues that I have to solve
the physic is done by Nicola59 ,
a big thank to him

So the list of issue you will find
only n°1 car have a the sound for other you need to copy the sound file in Modev

1: the FR75_Sounds.json file doesn't find the Skip_ignition_in.WAV
I have tried to modify the path directly i nthe json without success

2: the steering wheel rotation is not align with driver movement

3: how to set correctly the inside mirror ?

4: when I launch a test with IA opponents, I see only mine car
any idea ?

find the link https://uploadnow.io/f/4s7kF9q

if someone have few idea how to solve theses stones in the shoe

be free to add your comment and way to improve it

 
hello Mauro to avoid your sound pb, copy the FR75_sounds (files) to /MODDEV/SOUNDS it will solve it .
Only the car N°1 have the json
 
sound solved without errors. sorry for editing and changing the name of some files (I do it to avoid confusion, maybe it's a personal obsession :oops:).
https://we.tl/t-r75yIwWkUJ

p.d.: basically what I did was to edit the path of the sound file in all vehicles (teams) and pack the sound files in a FR75_snd.mas following the skipbarber (moddev) structure.
 
Last edited:
it appears that the body is displaced from the centre to the right (sorry, it is the optical effect produced by the graphical failure of the left trapezoid.)
the suspension arms do not match the steering knuckles on the left hand side
 

Attachments

Last edited:
I don't know much about mod development, the thing is that in 3dsimed everything is correct. Maybe some value in the hdv? :rolleyes:

p.d.: in the first images of the post everything seems to be in place.
 

Attachments

Back
Top