[WIP] PIXSIM Tweets

why did you suppress brake indications?? is it like that in reality?
Quick test last evening, no problem for me. it's a very good job, thank you so much

I think I'll buy you a beer on paypal :)
 
Hi Frc, you think I have forgot brake indications ? perharps, could you take a picture to see where I have miss one.
I have pushed a new version on steam, I hope without pb
 
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Hi Frc, you think I have forgot brake indications ? perharps, could you take a picture to see where I have miss one.
I have pushed a new version on steam, I hope without pb

Hi Pixsim,
More detail in french, it's easier for me, sorry.
j'avais en tête qu'il y avait des repères de freinage (ou d'apex) une sorte de piquet rouge. mais ma mémoire me joue peut être des tours! :)
sinon, j'ai une texture qui clignote, après la passerelle dunlop à gauche, sous la pancarte Pixsim, la texture du rail.
Et enfin, j'ai fait un départ lancé, les voitures sont empilés en face des vieux stands. mais le départ fonctionne quand même.
j'utilise la dernière version, MaJ aujourd'hui.

In my head, it was red marks for break distances or apex, but maybe it's a mistake
I have a flashing texture after Dunlop gate, on left, juste under "Pixsim"
little mistake during launched start, all cars at the same place, but it work anyway
I use the last update.

Many thanks for this track
 
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