New version beta 0.92 Changes: + Fix Startlights + Fix dust in cobblestones This is a full release remove the old version. version b0.91 Changes: + BillBoard Trees + More mesh resolution in road. + Fix and some optimizations + Wet reflections only in town and pit. This is a full release remove the old version. Beta 0.90 Conversions to rf2 FEATURES: - RealRoad in all roads. - grass and gravel - update some textures - New 360 degrees of horizon of mountains. What remains to be done. - Road reflections - Circuit Night lights - BillBoard Trees -MARSHAL FLAG - Optimizations .
I never even thought about Lienz in fF2, sure glad you thought of it. I'm glad you (we) had a good weekend.
I had put this in the wish list some weeks back,...awsome weekend Mario, lookin good. I feel as if I grew up there the amount of times I've driven these roads, now if only we had the Rhez and the Razor
Does this mean Scott Juliano isn't going to do Lienz anymore(I'm sure I remember him saying he was planning on it), or did you not get permission for this? If so it's kind of a bummer, I can't help but to think it would turn out better coming from the original modeller, using the original max source files as opposed to a conversion. Either way, please don't take offence by my comments Mario, I respect your contributions to the modding scene.
Toban is also being done (WITH permision), while as far as I know ISI will be doing that some time as well (at least they have said so in the past)
I do not know what the ISI will do I do not work there. This is a personal conversion. If ISI gives permission to share great. whether or not give permission and launch a new version the conversion stay here at my computer and problem solved.
Lienz needs a waterfall and spray, and rapids . Then can add an animation with kayaks Sorry., getting carried away Looks great Mario