Mario Morais
Registered
This is the idea. I look in TDF file and the variation between tarmac wet and wet cobbles is so big.
Correction
I look in TDF file and the variation between tarmac wet and wet cobbles is NOT so big.
This is the idea. I look in TDF file and the variation between tarmac wet and wet cobbles is so big.
I really appreciate the grip differences between track and cobbles. Note I never tried them when wet so I don't judge them in that case, only when they are dry, really interesting to manage![]()
Correction
I look in TDF file and the variation between tarmac wet and wet cobbles is NOT so big.
I was tip toeing over the cobbles in a touring car in damp/wet conditions. The transition from the tarmac to the street was a shock to the system![]()
Wear=1.02 Dry=1.0 Wet=0.8 Roughness=(0.50,0.25) Resistance=0.0 BumpAmp=0.001 BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sink=-0.004 Sound=dry
....
Materials=roada,roadb,rdaxroa
Wear=0.90 Dry=0.80 Wet=0.6 Roughness=(0.50,0.25) Resistance=8.0 BumpAmp=0.008 BumpWavelen=0.2 Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sink=-0.004 Sound=rumble
....
Materials=cobl
I do not have time to do grip tests you can install the track in DEVMODE and change the values in TDF file.
Old Road is "roada"
Cobbles is "cobl"
When you change any value need to reload the trackgood idea... i may try doing that. Is it something that can be done "on the fly" or is it "change a value then reload the track?"
If we chipped in some money to pay you, how much would you need to finish this project?for me yes, the track are from ISI. Maybe s397 have a new version?