Slow Motion
Registered
ETCC 2003 for rFactor 2 by Slow Motion Modding Group.
Build 1.06, May 2nd, 2023
- fixed display due to new rF2 code
Buid 1.05, December 05th, 2022
- fixed transparency level on windows
Build 1.04 February 19th, 2022
- fixed black rain in certain tracks due to wrong rF2 code
Build 1.03
- reactivate some gauge into motec
Build 1.02
- fixed defferent starting fuel for few classes
Build 1.01
- improved damages in case of using the option "damageable"
- improved a little physical damages
- fixed wrong behavior of AUDI4 in case of using FWD - RWD server edition
- fixed wrong behavior of AUDI in case of using 4WD serve edition
CREDITS to original authors RSR for F1 Challenge and NFR - Yoss for conversion to rFactor1 - this version for rFactor 2 re-developed with full permission by Yoss.
Special thanks to Chris "redapg" for 3d improvements and rain effect / wipers anm - "elnando8" and "Brack Jabham" for painting several skins - "memoNo1" and "Pben1" for videos
This is a MULTI-MOD that brings to you 7 manufacturers: Alfa Romeo, Audi, Bmw, Honda, Seat, Skoda and Volvo + 3 Server Edition Classes 4WD - FWD - RWD and the ballast BOP!
PLEASE READ CAREFULLY INFO below and into the thread for details!
Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2290888464
Manual download of the mods:
- ALFA ROMEO --->https://mega.nz/file/ukgi2RhT#qF4NsVuizmkfUnJg2qXNQhkw4VLPq3aiwjoUZiANwKM
- AUDI --->https://mega.nz/file/b1phzIyJ#tjaQ9PaAePmRwsnGXsadmic9m_JUbATHOzfzlsylH9E
- BMW --->https://mega.nz/file/msxWEYxK#6TLK8I0USeQ3-2mgq89xQeymVLf1p4yS_WSC33MrpGs
- HONDA --->https://mega.nz/file/ekImhbzC#-r-VV_dappnESFZQaUXxdk4AszTuAEtPV-p04UVdORU
- SEAT --->https://mega.nz/file/yhAnUYIA#0WE-hfmvCIKSBHi3v6SpQuxAIRYqr2RoBqHlR0BmoAw
- SKODA --->https://mega.nz/file/qxYRUAAA#R_D07STk285wcrDFN2sim2_4jW8WNW4b5xlsjqwnCD4
- VOLVO --->https://mega.nz/file/ioA1iQrR#opLrRUAIDoCdY8K8enT-OBORmEhVDUj64Cs_OB1tIuc
Manual download of the templates:
- ALFA ROMEO --->https://mega.nz/file/KkIBWIYT#PN3_X6iLtXHeH7YIyfuKKTovqDgiZFSE4I8-CHVeoh0
- AUDI --->https://mega.nz/file/OlJFjIZY#rvYloQ7M1FgeOHJILenYkpr1vLAeuM5hvL-hOel-p8Y
- BMW --->https://mega.nz/file/uoBh0CCL#no67Mw6YsvE8WvnQNrREx7uiKT2obqv1BCte86dY6F4
- HONDA --->https://mega.nz/file/ThA1VI6I#4gidDC8LPY3RDUTxiROzC6DJjrjiyXRQdSs2KuTmTVo
- SEAT --->https://mega.nz/file/30QRBQgS#TvARg5VtY4tdJsfXlQoDU3txVLKSpToT5rDoakJnhfk
- SKODA --->https://mega.nz/file/z45WDAIa#Bx5cpKV4vO8WoAhww0wb2RekHl-11RyzfonDthc3AnU
- VOLVO --->https://mega.nz/file/ighVGKhK#OF19IXCMSVp9qOfsdiJ8dJhSbBVoXODPBhT01m7yP5U
Manual download of the windows templates:
- ALFA ROMEO --->https://1drv.ms/u/s!AjVjc1JhYcCwr3JTpC0-zEkzlxZH?e=o2oF9p
- AUDI --->https://1drv.ms/u/s!AjVjc1JhYcCwr2_k6Qh-91ZqBOXI?e=gFvJ0A
- BMW --->https://1drv.ms/u/s!AjVjc1JhYcCwr3DPF1WbZIoJcpXG?e=IUuCaM
- HONDA --->https://1drv.ms/u/s!AjVjc1JhYcCwr3HH-ncqYfer9uc_
- SEAT --->https://1drv.ms/u/s!AjVjc1JhYcCwr3UoYHAZ0qsnn164?e=UY6ygr
- SKODA --->https://1drv.ms/u/s!AjVjc1JhYcCwr3SsqRLzghl8KCE1?e=jq1xY8
- VOLVO --->https://1drv.ms/u/s!AjVjc1JhYcCwr3P9-ydlkd67zT6x?e=Jb53JR
===============================================================
Yes, yes, yes, I’m working on this mod. My intention is to port it into rFactor2, obviously improving any single line of the physics to the latest code as well improving the look of the cars adopting the IBL/PBR system…
It is a big job, because the mod is very very old and developed with one of the first releases of rFactor1, but this mod deserves the attention of everybody because in my opinion it is the best of ever!
Not easy to say that, everybody can have different opinions as it is right to be… maybe I’m in love with this mod since the 2006 because I organized a lot of races and online championships with this mod, because it let me know a lot of people, worldwide, because some of them are now friends of mine… so the romantic aspect of the mod can shine more than the mod itself…
But, if we look at the physics of the mod, I can state that it is something of unbelievable for that time and still today it is very difficult to find a mod that behaves like the ETCC 2003!
Different manufacturers with cars that have totally different behaviours, great differences in speed, braking, turns, settings, tire wear, first time that were applied the ballast penalty as BOP and fascinating championships, difficult to be seen also today: this is the ETCC 2003!
If we think to the Alfa Romeo vs. the Audi 4wd… a gazelle vs. a bull and only the skills of the simdrivers to be able to take advantage by any single quality of each car, being careful of the worst sides depending of the track and weather conditions and and and… going ahead in a championship the ballast that sometime could be not a big problem, sometime a big one and and and… fights and fights, because with these cars we can do with doors! Laps by laps, race by race…
WOW, nothing more fascinating than what we raced in those years!
This is the reason I asked the permission to Yoss for this project, as representative of NFR and Yoss found several original files stored into an old HD and provided it to me a couple of months ago. Not all I need, but a good start.
A lot of other people in those years were involved in the project leaded by Yoss: they started converting it from the awesome job made by RSR for F1 Challenge creating the rFactor1 mod… several painters were involved, but currently it is very difficult to find them… maybe they could store original PSD files with the layers for each sponsor, etc…
It would be of great help, because we know, the 3d of the 2003-2006 cannot be the same quality of today and sincerely I’m not able to remodeling each different car, no time as well… but increasing the resolution of the skins brings a good looking, an acceptable level.
The state-of-the-art of the physics should be the winning aspect of the mod: I already ported re-developing and improving the Alfa Romeo (I’m going ahead in alphabetical order) and the behaviour of the car is EXACTLY the same of rF1, but feeling is much much better! Bumping, sliding... that “bastard” rear wheel that jumps on for long time in corners… wow, old cars bring old memories in driving feelings!
I fear I’ll take long time to finish the ETCC season 2003 mod, because I develop it during pauses in the Formula 3 development and I can count, at the moment, on myself only: I love what I’m doing, I do it for my pleasure at first, but everybody that wants to collaborate is very welcome!
I would recreate the whole scenario of the 2003 with all real drivers and car liveries, in case also helmets and suits, but it takes too much time for one people only and any help is appreciated.
Build 1.06, May 2nd, 2023
- fixed display due to new rF2 code
Buid 1.05, December 05th, 2022
- fixed transparency level on windows
Build 1.04 February 19th, 2022
- fixed black rain in certain tracks due to wrong rF2 code
Build 1.03
- reactivate some gauge into motec
Build 1.02
- fixed defferent starting fuel for few classes
Build 1.01
- improved damages in case of using the option "damageable"
- improved a little physical damages
- fixed wrong behavior of AUDI4 in case of using FWD - RWD server edition
- fixed wrong behavior of AUDI in case of using 4WD serve edition
CREDITS to original authors RSR for F1 Challenge and NFR - Yoss for conversion to rFactor1 - this version for rFactor 2 re-developed with full permission by Yoss.
Special thanks to Chris "redapg" for 3d improvements and rain effect / wipers anm - "elnando8" and "Brack Jabham" for painting several skins - "memoNo1" and "Pben1" for videos
This is a MULTI-MOD that brings to you 7 manufacturers: Alfa Romeo, Audi, Bmw, Honda, Seat, Skoda and Volvo + 3 Server Edition Classes 4WD - FWD - RWD and the ballast BOP!
PLEASE READ CAREFULLY INFO below and into the thread for details!
Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2290888464
Manual download of the mods:
- ALFA ROMEO --->https://mega.nz/file/ukgi2RhT#qF4NsVuizmkfUnJg2qXNQhkw4VLPq3aiwjoUZiANwKM
- AUDI --->https://mega.nz/file/b1phzIyJ#tjaQ9PaAePmRwsnGXsadmic9m_JUbATHOzfzlsylH9E
- BMW --->https://mega.nz/file/msxWEYxK#6TLK8I0USeQ3-2mgq89xQeymVLf1p4yS_WSC33MrpGs
- HONDA --->https://mega.nz/file/ekImhbzC#-r-VV_dappnESFZQaUXxdk4AszTuAEtPV-p04UVdORU
- SEAT --->https://mega.nz/file/yhAnUYIA#0WE-hfmvCIKSBHi3v6SpQuxAIRYqr2RoBqHlR0BmoAw
- SKODA --->https://mega.nz/file/qxYRUAAA#R_D07STk285wcrDFN2sim2_4jW8WNW4b5xlsjqwnCD4
- VOLVO --->https://mega.nz/file/ioA1iQrR#opLrRUAIDoCdY8K8enT-OBORmEhVDUj64Cs_OB1tIuc
Manual download of the templates:
- ALFA ROMEO --->https://mega.nz/file/KkIBWIYT#PN3_X6iLtXHeH7YIyfuKKTovqDgiZFSE4I8-CHVeoh0
- AUDI --->https://mega.nz/file/OlJFjIZY#rvYloQ7M1FgeOHJILenYkpr1vLAeuM5hvL-hOel-p8Y
- BMW --->https://mega.nz/file/uoBh0CCL#no67Mw6YsvE8WvnQNrREx7uiKT2obqv1BCte86dY6F4
- HONDA --->https://mega.nz/file/ThA1VI6I#4gidDC8LPY3RDUTxiROzC6DJjrjiyXRQdSs2KuTmTVo
- SEAT --->https://mega.nz/file/30QRBQgS#TvARg5VtY4tdJsfXlQoDU3txVLKSpToT5rDoakJnhfk
- SKODA --->https://mega.nz/file/z45WDAIa#Bx5cpKV4vO8WoAhww0wb2RekHl-11RyzfonDthc3AnU
- VOLVO --->https://mega.nz/file/ighVGKhK#OF19IXCMSVp9qOfsdiJ8dJhSbBVoXODPBhT01m7yP5U
Manual download of the windows templates:
- ALFA ROMEO --->https://1drv.ms/u/s!AjVjc1JhYcCwr3JTpC0-zEkzlxZH?e=o2oF9p
- AUDI --->https://1drv.ms/u/s!AjVjc1JhYcCwr2_k6Qh-91ZqBOXI?e=gFvJ0A
- BMW --->https://1drv.ms/u/s!AjVjc1JhYcCwr3DPF1WbZIoJcpXG?e=IUuCaM
- HONDA --->https://1drv.ms/u/s!AjVjc1JhYcCwr3HH-ncqYfer9uc_
- SEAT --->https://1drv.ms/u/s!AjVjc1JhYcCwr3UoYHAZ0qsnn164?e=UY6ygr
- SKODA --->https://1drv.ms/u/s!AjVjc1JhYcCwr3SsqRLzghl8KCE1?e=jq1xY8
- VOLVO --->https://1drv.ms/u/s!AjVjc1JhYcCwr3P9-ydlkd67zT6x?e=Jb53JR
===============================================================
Yes, yes, yes, I’m working on this mod. My intention is to port it into rFactor2, obviously improving any single line of the physics to the latest code as well improving the look of the cars adopting the IBL/PBR system…
It is a big job, because the mod is very very old and developed with one of the first releases of rFactor1, but this mod deserves the attention of everybody because in my opinion it is the best of ever!
Not easy to say that, everybody can have different opinions as it is right to be… maybe I’m in love with this mod since the 2006 because I organized a lot of races and online championships with this mod, because it let me know a lot of people, worldwide, because some of them are now friends of mine… so the romantic aspect of the mod can shine more than the mod itself…
But, if we look at the physics of the mod, I can state that it is something of unbelievable for that time and still today it is very difficult to find a mod that behaves like the ETCC 2003!
Different manufacturers with cars that have totally different behaviours, great differences in speed, braking, turns, settings, tire wear, first time that were applied the ballast penalty as BOP and fascinating championships, difficult to be seen also today: this is the ETCC 2003!
If we think to the Alfa Romeo vs. the Audi 4wd… a gazelle vs. a bull and only the skills of the simdrivers to be able to take advantage by any single quality of each car, being careful of the worst sides depending of the track and weather conditions and and and… going ahead in a championship the ballast that sometime could be not a big problem, sometime a big one and and and… fights and fights, because with these cars we can do with doors! Laps by laps, race by race…
WOW, nothing more fascinating than what we raced in those years!
This is the reason I asked the permission to Yoss for this project, as representative of NFR and Yoss found several original files stored into an old HD and provided it to me a couple of months ago. Not all I need, but a good start.
A lot of other people in those years were involved in the project leaded by Yoss: they started converting it from the awesome job made by RSR for F1 Challenge creating the rFactor1 mod… several painters were involved, but currently it is very difficult to find them… maybe they could store original PSD files with the layers for each sponsor, etc…
It would be of great help, because we know, the 3d of the 2003-2006 cannot be the same quality of today and sincerely I’m not able to remodeling each different car, no time as well… but increasing the resolution of the skins brings a good looking, an acceptable level.
The state-of-the-art of the physics should be the winning aspect of the mod: I already ported re-developing and improving the Alfa Romeo (I’m going ahead in alphabetical order) and the behaviour of the car is EXACTLY the same of rF1, but feeling is much much better! Bumping, sliding... that “bastard” rear wheel that jumps on for long time in corners… wow, old cars bring old memories in driving feelings!
I fear I’ll take long time to finish the ETCC season 2003 mod, because I develop it during pauses in the Formula 3 development and I can count, at the moment, on myself only: I love what I’m doing, I do it for my pleasure at first, but everybody that wants to collaborate is very welcome!
I would recreate the whole scenario of the 2003 with all real drivers and car liveries, in case also helmets and suits, but it takes too much time for one people only and any help is appreciated.
Last edited:
