Corti
Registered
same & all ok here. Classic UIMod "ETCC 2003 1.0" failed to verify, removed from inventory ?
Same here but works fine.
same & all ok here. Classic UIMod "ETCC 2003 1.0" failed to verify, removed from inventory ?
Same here but works fine.
For your information I set all the S397 cars without exception on 65% of FFB multiply, for these 6 FWD, I have to set 55% so that it is not too strong and that it corresponds to the S397 content.
But I understand what you told me and I would adjust the cars of this mod differently each time (55 vs 65%).
Now I better understand you. And I can only answer that each mod has its own FFB... It is not realistic at all if all mods had same FFB, if I well understood you this time. And you cannot keep the S397 FFB as reference!
In the case of the ETCC 2003, that counts 7 mods + 3 "server editions", all "10 mods" read exactly the same data for the steering wheel, then, depending of the differences in the geometry of each car, the drive train and the specific settings, masses, etc... each steering wheel could behave a little differently, as it should be also in real life.
If, in general, you feel the "overall" FFB too strong (or too light), you have to set it for the car. I wonder to know, if you have ever tried the Palatov D4, the Formula 3 or the GP3 Series, how much you have to decrease the value of the FFB. Just to know when you have wish and time, because also I prefer a lighter FFB.
Only thing I really want now, is a FWD cars made with real datas and last physics (S397 probably? TCR like Marcel O. said one time ?)
1. In the classic version it does not give any error when starting rFactor for the first time and neither in the launcher.
2. IsR server working. Replicating the 2003 championship![]()
I doubt that....Maybe I made some mistake in building the rfmod... no idea at all...
uhmmm not sure Chris, because as Corti posted, also if in the old UI nobody see the "re-installation" of the mod, the launcher reports "failed to verify..." https://forum.studio-397.com/index.php?attachments/sin-título-png.34697/I doubt that.
If it works without any Error Message with the old UI, i would say that it is S397, that has to fix that Problem with the new UI.
I unsubscribed this trying to check some missing track rfcmp error that just started recently. I don't know if this mod is causing it or not, but after unsubscribing it didn't uninstall, still in the sim lol. I can't uninstall manually in game either, with new ui.
edit: Forgot to add, enjoying the mod thanks for sharing.
Regards.
I did understand it in that Way that, independent of any error Messages (for that i don't care as long as everything works), it gets reinstalled everytime you start the Game, only with the new UI.uhmmm not sure Chris, because as Corti posted, also if in the old UI nobody see the "re-installation" of the mod, the launcher reports "failed to verify..." https://forum.studio-397.com/index.php?attachments/sin-título-png.34697/
That answers all Questions.Well, thanks to the first answer by S397, now we have the confirmation: We don't support multi-rfcmps in workshop.
If it also gets reinstalled everytime you start the Game with the old UI, i understood it wrong.
Well, thanks to the first answer by S397, now we have the confirmation: We don't support multi-rfcmps in workshop.
In fact i used the rfmod, not the multi-rfcmp because I want 1 mod that contains the 7 single rfcmp!There is really no reason to use the multi rfcmp. You can just upload multiple rfcmp to one workshop. That should solve the problem.