[REL] Dundrod 1955 - Conversion from GPL (v2.0 updated)

Discussion in 'Locations' started by svictor, Dec 22, 2021.

  1. philrob

    philrob Registered

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    Yes thats how they looked especially that green and white one.I can see the leaks from here and is that an earwig i can see ?
    There was always lots of those under beds and pillows.
     
    Last edited: Aug 2, 2023
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  2. DJCruicky

    DJCruicky Registered

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    Perfect :)
     
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  3. Corti

    Corti Registered

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    definitely ... I think we have to create a "Hall of Fame" :rolleyes:
     
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  4. Jaromir Bergmann

    Jaromir Bergmann Registered

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    Last edited: Aug 9, 2023
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  5. svictor

    svictor Registered

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    historical race signboard
    refer1.jpg
    20230807113651_1.jpg 20230807112247_1.jpg 20230807113233_1.jpg
     
  6. svictor

    svictor Registered

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    more accurate main broadcast building + new historical "no entry" sign

    refer.jpg
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    20230810215825_1.jpg
     
  7. bears

    bears Registered

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  8. Flatspotter

    Flatspotter Registered

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    I've noticed AI cars drive past the pit exit and onto the grass, then make a u-turn onto the track.
     
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  9. svictor

    svictor Registered

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    Thanks. It's one of the new AI bugs that introduced since last AI update(along with one of the other AI bug that makes AI fails to drive out of garage).

    This bug is related to tracks without pit lane speed limit and using pit extension path, where AI currently can not properly slow down when approaching at U turn of the pit extension, which AI seems targeting at wrong path distance.

    Currently I have solved it using a workaround to limit AI speed in garage area, however it will still take a week or more before I finish all other stuff for update. Hope those AI bugs will be fixed by game so workaround isn't needed.
     
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  10. tjc

    tjc Registered

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  11. svictor

    svictor Registered

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    The quarries corner section has received significant overhaul, includes reconstructed left-hand side hill elevation that more closely replicate the real terrain at 50s, as well as additional safety fences, more crowds, vegetation & scenery according to historical references.

    Old terrain:
    20230815214024_1.jpg 20230815213841_1.jpg 20230815213931_1.jpg

    New terrain & scenery:
    20230815215106_1.jpg 20230815212302_1.jpg 20230815214650_1.jpg 20230815214943_1.jpg 20230815212840_1.jpg 20230815212729_1.jpg
     
  12. philrob

    philrob Registered

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    very nice, scenary is lifelike
     
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  13. Emery

    Emery Registered

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    I get the same excited feeling that I had watching @woochoo make Longford come alive!
     
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  14. pkelly

    pkelly Registered

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    Yep, me too. Fine details to a fine historic track:D
     
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  15. svictor

    svictor Registered

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    New historical farm house at Deer's Leap

    refer.jpg 20230824151343_1.jpg 20230824151810_1.jpg 20230824151244_1.jpg
     
  16. Corti

    Corti Registered

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  17. hitm4k3r

    hitm4k3r Registered

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    Outstanding work and a great eye for detail. I think this track should be official content like Longford. Not expensive to lisence and a great venue for historic content for a change. Maybe MSG should hire you to update the historic tracks.
     
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  18. svictor

    svictor Registered

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    Thanks all for comments and supports as always. Currently there are still a few things on todo list, and will require some more days. Here is a few more progress shots.

    Two farm houses at the overpass of starting grid & caravan as matches real footage.
    [​IMG]

    Reworked Leathemstown bridge wall texture & material.
    [​IMG]

    Farm building near Rushyhill as matches real footage.
    [​IMG]

    Farm building just after the Hairpin as matches real footage.
    [​IMG]

    [​IMG]

    Add more details to road side advertising banner & material.
    [​IMG]
    [​IMG]
     

    Attached Files:

  19. Art_Pereira

    Art_Pereira Registered

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    Amazing! Great job @svictor!! Thank you very much for it. This track is an absolute classic now!!!
     
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  20. philrob

    philrob Registered

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    Lovely work, the track continues to develop.you have great stamina to improve this big project, thank you.
     
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