Does the devmode editor is the right way to edit car cameras in devmode? I managed to only add track camera. Maybe I missed the option for car...
Hello, What is the process of adapting the chassis.ini from one car to another car. For a simple example 2 cars with different wheelbase. Moving...
Hello, In the old Rf2 shaders, you could swap textures to animate a material, it was useful for rotating parts like rim. If you had multiple...
We have the possibility to use custom skins on a car easely whenever we want. But there is something missing only the player is allowed to choose...
Since last update, RF2 doesn't start, It stays on a white screen after being launched. Trace is linked. Could not sent the dmp file, the forum...
Since a week, the dev mode in my rf2 installation is un-driveable. I used to put all graphical option to max and it was fluid. Now since a week I...
Is it possible to custom the pitcrews and pitboy (at the exit of pits when going out of pits), in order to have custom pitboy per teams or car?...
I have a question about the terrain/gravel shaders conversion in PBR shaders [Edit] I managed to do a nice terrain map for my estoril version...
In dev mode I managed to create a particle file (.pcd files) but it seems that it is not used in-game. Where does the particles files have to be...
In the barcelona version that I use, the AI rejoin the fast past very much abruptly before the first corner. Leading to collisions during races...
Hi, I tried to add a puddle map to some tracks were it was missing. I used 3dsimed to add the wetmap to the road and kerbs materials. I used the...
In the .hdv file of a, which are the values influencing the car behavior while driving it? To be more precise which values can I modify in the...
As mentioned in the title, here are a fiew ideas to improve the solo play experience 1) Being able to have pit strategies set and "randomly"...
I tried to do a wet race with ASR f1 cars under the storm at Silverstone lastest version. The AI drivers have absolutely no grip under rain. At...
Hi, for cars that will be raced by AI is there a methodology to correctly set the AI level grip usage for racing with the player ? For instance if...
Does selecting/assigning a skin for an AI driver for a particular track is possible ? Or does AI stick to the default skin? In rf1 we could...
In tracks where you have multiple layouts like Estoril, how does track groove is set for the crossroads (ie where the two layout are present) ?...
As a offline player only, may I suggest a simple proposition for the AI pit stop strategies inspired from the magic data of grand prix 4 (what a...
I'm currently creating a personal trackpack using tracks found online. I have issue with the AI and rain, on each track AI start with the correct...
Separate names with a comma.