[REL] [Virtua_LM] Le Mans 1991-1996 (v1.00 released)

Discussion in 'Locations' started by ethone, Nov 1, 2013.

  1. Satangoss

    Satangoss Registered

    Joined:
    Jun 2, 2011
    Messages:
    1,123
    Likes Received:
    7
    Yeap, it can be easily seen in Google Earth, it's an excellent guide for track creation.

    Don't intending to be an ass here, but have you guys seen this LM version for Rfactor 1?

    http://yetisaj.blogspot.co.uk/2014/06/circuit-de-la-sarthe-beta-v13-public.html

    This is the version more close to the real 2015 thing. Yes it has some flaws but it might be easier to adjust than the 91-96 VLM version. Don't take me wrong, I'm just trying to collaborate in order to get a good LM version for rF2 some day.
     
  2. ethone

    ethone Registered

    Joined:
    Nov 30, 2011
    Messages:
    1,153
    Likes Received:
    37
    Google Earth helps, and its 3d geography that Marc pointed out is actually better than I thought it would be. It's still a long way off being completely helpful (or making it "easy") though. It's too low detail to help with the most crucial pieces.

    We have the 2015 layout in the game already. There is one part of the road surface that is going to change for sure, and I'm re-checking all other areas after having been to the track for the race this year. Our base is solid, thanks, and we have our own quality standards. ;) It's great that you have found a version you prefer. I've been driving the Project CARS track back when it was in development, before our own modern layout was done as well. That's fine. There's plenty of sims and some versions of certain tracks out there. I don't like the thought of there only being one "true" version and everything else is crap, that misses the point of how tracks are made. I guess you could say it completely disregards the artistic element in making a virtual representation of the real thing, all those small decisions needed to arrive at the virtual version that make up the small elements in the greater picture (the trees of the forest, so to speak).
     
  3. Brack Jabham

    Brack Jabham Registered

    Joined:
    Oct 5, 2010
    Messages:
    585
    Likes Received:
    347
    I like the way you think ethone. Keep up the terrific work
     
  4. Satangoss

    Satangoss Registered

    Joined:
    Jun 2, 2011
    Messages:
    1,123
    Likes Received:
    7
    Ok Ethone, I'm a 3dsMax user, if I can help something please let me know. Google Earth has Lidar info now, so the size and the height of trackside objects can be evaluated with a very decent accuracy. I could build some of them if you like (Leroy Merlin, the Restaurant in Arnage and many others)
     
  5. stonec

    stonec Registered

    Joined:
    Jun 19, 2012
    Messages:
    3,399
    Likes Received:
    1,489
    Do you have any idea what the GTX 900 card crashes could be about? I had a buddy with 900 series card whose game always crashed few laps into this track, then switched back to his old 680 card and it stopped crashing. Lots of people experienced similar issues on German 24H event last weekend.
     
  6. ethone

    ethone Registered

    Joined:
    Nov 30, 2011
    Messages:
    1,153
    Likes Received:
    37
    None actually. As far as I can tell from the reports it worked before a driver update, and with the driver that crashes on the problematic cards it works using different cards.
    You could try if a specific setting (e.g. track detail level, number of other cars) triggers/cures the crashes, allowing us to pinpoint the issue somewhat.

    Without having access to a card that lets me test these crashes I don't see anything I can do. :(
     
  7. WiZPER

    WiZPER Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,517
    Likes Received:
    186
    Yeah, most lightly some nvidia next-gen stuff in the drivers causing problems on the 9xx series card - that's pretty much my/our conclusion at VEC also.
     
  8. Flatspotter

    Flatspotter Registered

    Joined:
    Oct 7, 2010
    Messages:
    379
    Likes Received:
    120
    I have black screen problems with this track, too. I don't have problems with any other track. I'm using a GTX 980 with 350.12 drivers.
     
  9. Bjørn

    Bjørn Registered

    Joined:
    Oct 4, 2010
    Messages:
    1,821
    Likes Received:
    919
    Live with it, I fear :)
     
  10. Flatspotter

    Flatspotter Registered

    Joined:
    Oct 7, 2010
    Messages:
    379
    Likes Received:
    120
    I was having the same problem with the new Bathurst track. I found a fix for both tracks using Google: add a Timeout Detection and Recovery registry entry.
     
  11. Barnes

    Barnes Registered

    Joined:
    Jul 18, 2012
    Messages:
    7
    Likes Received:
    0
    Sorry if this has been asked. Can you upload this track to the Steam Workshop?
     
  12. Javier Polanco

    Javier Polanco Registered

    Joined:
    Dec 12, 2015
    Messages:
    6
    Likes Received:
    0
    Hi all

    Could somebody tell if the crash problem with this track running in a GTX 970 or 980 video card is solved??

    Actually i use a GTX 980 and crash or frezze the image about 7 or 10 second, imppossible to sign up for any event

    THX
     
  13. ECAR_Tracks

    ECAR_Tracks Registered

    Joined:
    May 1, 2016
    Messages:
    456
    Likes Received:
    465
  14. WiZPER

    WiZPER Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,517
    Likes Received:
    186
    Could you elaborate further on that ?
     
  15. WhiteShadow

    WhiteShadow Registered

    Joined:
    Feb 16, 2015
    Messages:
    681
    Likes Received:
    3
    Last edited by a moderator: May 23, 2016
  16. ECAR_Tracks

    ECAR_Tracks Registered

    Joined:
    May 1, 2016
    Messages:
    456
    Likes Received:
    465
    Regardless the possible TDR fix, I have seen the GPU Usage close to 99% all the time in this track, which is a certain crash in my system every time I try to race it.

    I wonder if the track objects have their Lod-out settings correctly set? It's the only track where I have this high GPU usage.
     
  17. Marc Collins

    Marc Collins Registered

    Joined:
    Jan 11, 2012
    Messages:
    3,159
    Likes Received:
    162

    There is something off in this track...it's been discussed if never pinned-down for years. I have no idea why, considering how it's always been one of the most popular tracks?
     
  18. WhiteShadow

    WhiteShadow Registered

    Joined:
    Feb 16, 2015
    Messages:
    681
    Likes Received:
    3
    My card have also GPU usage close to 99% all the time in this track but high GPU usage alone is not the cause why PC is crashing. Nvidia cards are able to run close max GPU loads all the time if you have good hardware, your OS is ok and if Nvidia driver is working as it should. With some cards only high temps can shut down your PC if you run your Nvidia card with max loads. I had also crashes in this track before and was not able to finish one single lap and this is how I did fix that problem:

    TDR manipulator http://www.wagnardmobile.com/DDU/dow...tor v1.1.zip
    -(TdrLevel) > Disebled > Apply > Restart. Don`t mess with those other values if you are not 100% sure what you are doing.

    Nvidia Profile:
    Maximum pre-rendered frames =1
    Power management mode = Prefer Maximum Performance.

    EVGA Precision X16:
    Power Target > 115%

    http://isiforums.net/f/showthread.p...atic-GPU-Usage?p=425423&viewfull=1#post425423
     
  19. Mauro

    Mauro Registered

    Joined:
    Oct 14, 2011
    Messages:
    2,136
    Likes Received:
    4,024
  20. Mauro

    Mauro Registered

    Joined:
    Oct 14, 2011
    Messages:
    2,136
    Likes Received:
    4,024
    it's 1.11 update. great!

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     

Share This Page