There is two tuto I hope to find in video:I want to remind you all... these are your tutorials, we want to hear your feedback on what you want to have explained to make Car/Track making easier.
There is two tuto I hope to find in video:
How to add real road and wet to a track (perhaps it's explained in the Video 3 of 7?)
How to do adjust/export step by step the ISI animated driver into a modded car in 3DS Max 2010
Still private
I am seeing that animation is a big thing... maybe some tutorial videos focusing on animations? Animating a person with bones, animating a spinning object, animating a flying object on a path etc....
Somebody should sticky this thread!
Woodee, is it possible to add all video's in the OP?
About the gJED video: Jka converted the gmats to default materials. I was hoping he would show how to do things without the gmaterials.
A question for Jka: the multi dirt/grass shader in gJED: does it make use of the same UV channels as with the gmaterials?
Or is it different, like the real road shader?