Track Modding Google Hangout and Youtube videos

Two (of seven) videos live so far!

Video 1 of 7




Video 2 of 7

 
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I just want to say if you have the time definitely watch these videos. JKA helped me out a lot with my first 3PA track Eagle Creek and he is a very smart guy when it comes to this stuff. His teaching will help you make ISI quality tracks for rF2. I know I will watch his videos just to refresh myself on things that I have not done in awhile or not very often.

Thanks JKA for sharing your knowledge :)
I will chime in when I feel it is needed.

Cheers,
Mike
 
Video 3 of 7

 
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If people are still remotely interested, the silence is deafening, the latest video is where it might start getting interesting for some people.
If only to hear some Finlish :D

For people who are trying to follow along in 3dsmax, I can really recommend doing some basic max tutorials. This is by no means a 3dsmax tutorial and doesn't
explain basic principles very well or at all. As hinted at by JKA himself, some basic knowledge is expected and I dare say required!
 
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Thank you, waiting for the "Basic road modelling, material settings, mapping, exporting and checking end result in Track Viewer" part on my side :)
 
Video 4 of 7

 
I want to remind you all... these are your tutorials, we want to hear your feedback on what you want to have explained to make Car/Track making easier.

My main one that I want for a further video is 3dsmax blank file -> gJED -> rFactor 2
 
I want to remind you all... these are your tutorials, we want to hear your feedback on what you want to have explained to make Car/Track making easier.
There is two tuto I hope to find in video:
How to add real road and wet to a track (perhaps it's explained in the Video 3 of 7?)
How to do adjust/export step by step the ISI animated driver into a modded car in 3DS Max 2010
 
There is two tuto I hope to find in video:
How to add real road and wet to a track (perhaps it's explained in the Video 3 of 7?)
How to do adjust/export step by step the ISI animated driver into a modded car in 3DS Max 2010

Good ideas!
 
5 of 7



6 of 7

 
Just watching these, great initiative. I was planning to do the same thing via text but video is so much more efficient :)
 
I am seeing that animation is a big thing... maybe some tutorial videos focusing on animations? Animating a person with bones, animating a spinning object, animating a flying object on a path etc....
 
Somebody should sticky this thread! :)

Woodee, is it possible to add all video's in the OP?

About the gJED video: Jka converted the gmats to default materials. I was hoping he would show how to do things without the gmaterials.

A question for Jka: the multi dirt/grass shader in gJED: does it make use of the same UV channels as with the gmaterials?
Or is it different, like the real road shader?
 
I am seeing that animation is a big thing... maybe some tutorial videos focusing on animations? Animating a person with bones, animating a spinning object, animating a flying object on a path etc....

That would be great I think :)
 
Somebody should sticky this thread! :)

Woodee, is it possible to add all video's in the OP?

About the gJED video: Jka converted the gmats to default materials. I was hoping he would show how to do things without the gmaterials.

A question for Jka: the multi dirt/grass shader in gJED: does it make use of the same UV channels as with the gmaterials?
Or is it different, like the real road shader?

I hope someone does sticky this :)

I can't add all vids to the top post as you are only allowed 2 vids per post.

I have suggested to Jka that a "scratch-gJED-3dsmax" video is wanted. :)
 
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