Discussion in 'News & Notifications' started by Paul Jeffrey, Jan 27, 2022.
please say that your project isnt dead...
Hey man, no it doesn't at the moment - that is functionality added to the simulation but not yet to any specific vehicle.
Thank you! Would love to say I had a lot to do with it, but sadly that would be a lie! Great work by those that did though, it's that impressive that when I tested an early build, I must admit a small amount of moisture ran down my face
I have an ultrawide and everything seems fine. My resoltion is set to 5120x1440.
The game is working, the HUD not. Also I can't find any options about ultrawidescreens.
In-game (not Simhub) edited hubs you can install via the workshop should be the solution here. Of course some widescreen versions included with the game would be great too.
In the same way that when we criticize things that are not right, we have to congratulate because this interface is very, very good, everything can be improved obviously, but the starting base has given a spectacular change... congratulations on the progress
As a suggestion I would like the chat window to be a little bigger if possible, thank you very much
Function to override car logo’s on cars that share manufacturer name with official content.
it works well with many cars but with 1970 porsche i have this double logo (apex + new ui automatic porsche logo)
solution is to remove personal logo from car icon?
This is a big improvement in all directions. Congratulations!
Please, could we have the track length back in the UI and maybe some more info?
There is something in the new UI that was also illogical (at least for me) in the old one for which I think can be a good change if implemented. Currently, when you edit session settings and select weather preset to anything else than Scripted, you can't change RealRoad, and so in order to have realroad different than default (whatever that default is) you have to choose custom weather preset and than set the weather for each section (if you want for example to have same weather across the whole session). So multiple changes that can be solved with one click if implemented.
Is there a reason why realroad can be only at default when weather is preseted?
first impressions, very nice, super fast, I like and looks modern. A small error with me in the screen: Singleplayer under Quickevent is the text "REALROAD DEFAULT" at Practice/Qualifying/Race above the weather icons or numbers.
Looking very good, really bought it up to date.
I did notice that when watching cars, there no longer appears to be a swingman camera angle?
Well done, well done. Onwards and upwards!!
Thank's for this Update.
The new UI gives a powerfull first impression.
Have not had the chance to wade through this in detail yet, too much work..... And I sort of started with RF2 at the point that the last UI was released and I guess because I had barely used the original one I just got used to the last one and managed with it although I could see that many issues were there and it was confusing in several areas. I have to say that this Looks absolutely fantastic though, thoroughly modern, clean, and well polished. I am sure there will be a few small issues but congratulations on a very competently put together UI.
Idk why it's like that, but the way I work around it is by select a preset then change one weather slot
Just WOW! Very nice menu sound. Purchasing and downloading content without having to minimize the game - applause. If all this is just the beginning - I'm ready to forget the last few years of only promises! A low bow to everyone involved in the development and implementation of this UI! Thank you guys!
Great work on the new UI, much easier to navigate, i even like the music.
What a breath of fresh air, the Sim needed this big update.
I cant wait to get home...
Nice hack, tnx.
Excellent work! Thank you very much, guys!!
And please don´t forget about the car painters. Let us take PNG screenshots from within the normal game.
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