First post has been updated with the following info:
WIP version 0.15 BETA - PLEASE READ CAREFULLY: Terms of Use
This mod is not to be used in public or corporate events held by public or private companies (such as simulators) without the expressed permission of SMMG.
For such circumstances, the email address listed below can be contacted for licensing agreements.
Each file of the mod cannot be edited and/or re-used in whole or in part for any reason without the express permission of SMMG.
Do not redistribute, upload, modify or sell any of our work.
For permission and licensing queries, please contact "Formula32019@gmail.com"
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WIP version 0.15 BETA: PHYSICS from real data of manufacturers but most of the 3D in use comes from our mod GP3 SERIES
THANKS TO: haunetal1990 (original GP3 3D artist), Chris "redapg" (physics and 3D), Chris Payne (painting), PLAYLIFE (aerodynamics), Slow Motion (project leader, physics, painting)
"Parts of this mod were taken from rFactor 2 and are used with the explicit permission of Studio 397. These parts remain the property of Studio 397 BV and may not be re-used for any purpose, including other mods without the explicit, written permission of Studio 397 BV. For more information on rFactor 2 and Studio 397, please visit:
https://www.studio-397.com/".
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As I wrote few time ago we took the decision to release the mod also if the graphics shows the main body of the GP3...
Some considerations:
1. the mod has the final physics (at the moment), with the exclusion of the aero, because Jean-Luc, that is the aero engineer is still working out of his Country and he will come back home in July. So the aero is, for front and rear wing and drs the one of the GP3
2. the settings are the suggested of Dallara (not like the GP3 where we changed some values for decreasing the understeer). In this condition the car is neutral in slow corners but suffers understeer (less than GP3 compared to Dallara suggested setup). It uses less load in front because default is 16 degrees for front wing (and the GP3 was 28), so it is on my side a good starting point!
3. on graphics side we added atm only the halo, in the right position of the F3, BUT on the body of the GP3, so it looks a little in the air, because the F3 has the height of the body just a little bit higher... but it is WIP and we'll hope to add new parts time by time
4. in fact the next step will be to add the front and rear wings of the F3 and its mounting, etc...
5. of course there are only 10 cars with a same fantasy livery in 10 different colors... but for a WIP mod it is okay and we care for the physics!
6. I didn't perform long test sessions, because I had no time and because the car behaves correctly AND ONLY professional drivers can give a right feedback. For this reason I already sent the mod to the teams that helped us since the GP3 times.
7. Of course everybody is welcome to contact me for info, for feedback, BUT PLEASE before read carefully what I wrote above! It is a WIP MOD at its early stage for the graphics, I can say in alpha stage... but it is at a very advanced stage in the physics and can be used for testing a F3 2019 car as well as for online and offline races! Templates are not provided because they will be radically changed in the future.
Here is the link for manual dowloading:
https://www.dropbox.com/s/tj25r1g4ehjpee9/SMMG_F3_2019_WIP_v0.15.rfcmp?dl=0
As usual the mod is available on Steam.
The name in the launcher is: SMMG_F3_2019