I would say a native VR in rfactor so as not to depend on steamVR… it gives me that studio 397 is not about to do itwe need oculus VR
WOW you would think it would get optimized as the sim does, just means we will all have to rely on a 3rd party till it hits their list of priorities, imagine the outcry if that happened with triple or single screen it would be looked at ASAP i bet.yes i thonk they said that VR is not their near future focus or plans
I would suggest contacting the person who opened the thread Adrianstealth to get him to maybe update the 1st page.Just a suggestion as it is hard to read 136 pages ;-)
I was using VR until the beginning of the year but I noticed a difference in the graphics on wet tracks (especially reflection as I could see the drying track hardly in VR, whereas in triple screen setup it was no problem ... and I tried all settings in graphics).
Some days ago I decided to give it a go again because of all the updates, but I remember that there have been recommendations which drivers to use for graphics card and some more.
Wouldn't it be possible to have such information in the very first thread or in a pinned (new) thread? Would help (me) a lot I think.
I'm almost 95% sure that yesWOW you would think it would get optimized as the sim does, just means we will all have to rely on a 3rd party till it hits their list of priorities, imagine the outcry if that happened with triple or single screen it would be looked at ASAP i bet.
I have a problem with oculus rift, it only does it with porsche cup, every now and then it seems that the left lens turns off for a fraction of a second. I had read somewhere that someone else had the same problem but I can't find where.
Someone told me that running the graphics setup for your monitor at a lower resolution makes the HUD larger. I've tested this and now use 720p resolution in the setup too and the HUD is much better.Hello my friends
I'm looking for an adjustable VR hud where i can move the tire hud to the middle, because before you know that in VR mode the tire hud is on the far right, and while driving i can't look at it. Has there someone what of you where you can adjust the hud?
I know there is a VR hud mode in the steam workshop, but unfortunately it doesn't work there, tio push the tire hud into the middle.
You can move the windows of the MFD around by using the developer mode. It's not that hard. I've never used it before and I was able to take one of the available HUDS and move stuff around in it for VR. Once you try it, you'll find it doesn't take a lot to do a simple task like that.
In ModDev you can modify it as you want, top, bottom, center, left, remove opacity or add it, or do whatever you want in distributionHello my friends
I'm looking for an adjustable VR hud where i can move the tire hud to the middle, because before you know that in VR mode the tire hud is on the far right, and while driving i can't look at it. Has there someone what of you where you can adjust the hud?
I know there is a VR hud mode in the steam workshop, but unfortunately it doesn't work there, tio push the tire hud into the middle.
There is a key (it's a number I can't remember now) that disables the LCD display.
But what I use is a key for each screen, so to make it disappear, I press the one that is visible at that moment and it hides it, then by pressing any key on any screen again, it shows it to me.
Thanks, will try it. I have Samsung CHG90 ultrawide 49’ 1080p monitor and had it set to full screen and native resolution, with HMD only selected.Try to set bordeless and 1280*768 and if it's good you can trying upper![]()