88mphTim
racesimcentral.net
Hi everyone,
Let's try this again: We have released rFactor 2 Build 300 (yesterday's 298 had issues with some third party mods).
There's been some comments about improved framerates from testers, hopefully that experience carries over to you!
We've also started to implement a new constraint system (which is used in the upcoming historic Howston cars), that allows many new physics features, such as chassis flex. Most importantly, this system allows suspension geometry and wheel rates to be more accurate than the old model was able to simulate. This system adds complexity and accuracy, but has already been optimized, with no notable additional CPU usage. Of course older cars will be updated in the future, and new cars will use the new system going forward. Fortunately, it's quite easy to convert... Documentation will follow.
Release notes (298 and 300): http://rfactor.net/web/rf2/devscorner/rfactor2-build-notes/#300
This includes a new demo version, and new general installers (lite, content).
Download links:
http://rfactor.net/web/rf2/rf2dl/
Auto update should be live, and I would recommend you use it, as the download servers will be struggling until we get some mirrors up.
To manual update, download lite, and install it over your existing installation as usual.
Thanks,
Tim
PS: Here was the 298 release thread. Please report any issues from 298 still there in this thread now. Thanks.
Let's try this again: We have released rFactor 2 Build 300 (yesterday's 298 had issues with some third party mods).
There's been some comments about improved framerates from testers, hopefully that experience carries over to you!
We've also started to implement a new constraint system (which is used in the upcoming historic Howston cars), that allows many new physics features, such as chassis flex. Most importantly, this system allows suspension geometry and wheel rates to be more accurate than the old model was able to simulate. This system adds complexity and accuracy, but has already been optimized, with no notable additional CPU usage. Of course older cars will be updated in the future, and new cars will use the new system going forward. Fortunately, it's quite easy to convert... Documentation will follow.
Release notes (298 and 300): http://rfactor.net/web/rf2/devscorner/rfactor2-build-notes/#300
This includes a new demo version, and new general installers (lite, content).
Download links:
http://rfactor.net/web/rf2/rf2dl/
Auto update should be live, and I would recommend you use it, as the download servers will be struggling until we get some mirrors up.
To manual update, download lite, and install it over your existing installation as usual.
Thanks,
Tim
PS: Here was the 298 release thread. Please report any issues from 298 still there in this thread now. Thanks.