rfactor 2 beta video's

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One more video, this race we ran in Sepang (north loop)... with surprise, nobody was waiting for rain! epic :D... and will be better when we get spray and aquaplaning in the future.



Enjoy, this time in 1080p.
 
One more video, this race we ran in Sepang (north loop)... with surprise, nobody was waiting for rain! epic :D... and will be better when we get spray and aquaplaning in the future.



Enjoy, this time in 1080p.

Beautiful video! Just wow. Really nice viewing angles and some nice action in it. Would not have picked tipping over part to it though, because it is a flaw in the game in my opinion.

Could you share how to get the look back- view where you see your rear wing with the clios? :D
 
Thanks for comment! and that view... is using 'Onboard cameras' control, "home" key by default, there are a lot of cam positions pressing It and wing view between them.
 
Beautiful video! Just wow. Really nice viewing angles and some nice action in it. Would not have picked tipping over part to it though, because it is a flaw in the game in my opinion.

Could you share how to get the look back- view where you see your rear wing with the clios? :D
You can cycle through the cameras by hitting the Insert, Home, PgUp, Delete, End and PgDn keys.

I think the tipping can really be put to bed. In real life they work hard to AVOID the high kerbs, that's what you should be doing. When they don't, they always end up on two wheels, even at slow speed. There's some examples of how the kerbs lift at slow speed even in this video: http://www.youtube.com/watch?v=U54U2D-XJi8 And note that when they turn for the left hander, it forces the right side wheels down again. If they hit the kerb on the left hander, they will run wide.
 
Porsche 997RSR-GT2
 
Porsche 997RSR-GT2

I want it Wadji, looking good :D
 
One more video, this race we ran in Sepang (north loop)... with surprise, nobody was waiting for rain! epic :D... and will be better when we get spray and aquaplaning in the future.



Enjoy, this time in 1080p.

lindsey playing adds some epic feeling :D
 
You can cycle through the cameras by hitting the Insert, Home, PgUp, Delete, End and PgDn keys.

I think the tipping can really be put to bed. In real life they work hard to AVOID the high kerbs, that's what you should be doing. When they don't, they always end up on two wheels, even at slow speed. There's some examples of how the kerbs lift at slow speed even in this video: http://www.youtube.com/watch?v=U54U2D-XJi8 And note that when they turn for the left hander, it forces the right side wheels down again. If they hit the kerb on the left hander, they will run wide.

I just think that the car should feel heavier when lift to two wheels. But I'll try my best to avoid kerbs then :)

Thanks for the info on cameraviews. New information for me :P But is it possible to have that back looking view where you see your rear wing by pressing "look behind" button?

Also, almost every time I use swingman camera button (mapped 0/ins) the game will crash. Why?
 
I just think that the car should feel heavier when lift to two wheels. But I'll try my best to avoid kerbs then :)

Thanks for the info on cameraviews. New information for me :P But is it possible to have that back looking view where you see your rear wing by pressing "look behind" button?

Also, almost every time I use swingman camera button (mapped 0/ins) the game will crash. Why?
Interesting catch, that doesn't happen to me in build 121 but does in 122. I'll check that one out.

Yes, look behind should do that.
 
is it possible to have that back looking view where you see your rear wing by pressing "look behind" button?

Don't know if it works, but you can check the player.plr for these lines.

Self In TV Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)
Self In Cockpit Rearview="0" // add values for any that should be visible (0=none): 1=rear wing & wheels, 2=body & susp, 4=cockpit, 8=steering wheel (15=all)
 
 
Not sure how old or new (builds of software, shaders or track versions) some shots are. But, this was made by a tester who asked us if he could. Enjoy.

 
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