[REL] rF2 Pedal Overlay Plugin

Discussion in 'Other' started by TechAde, Sep 7, 2012.

  1. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    1,994
    Likes Received:
    1,338
  2. Mark Fuller

    Mark Fuller Registered

    Joined:
    Dec 10, 2016
    Messages:
    303
    Likes Received:
    92
    ADSTA likes this.
  3. MarcG

    MarcG Member

    Joined:
    Oct 4, 2010
    Messages:
    6,488
    Likes Received:
    1,833
    @TechAde Will you be updating this plug in to work with DX11 next week? (pretty please with a cherry on top :))
     
  4. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    7,401
    Likes Received:
    3,095
    @MarcG unless he uses a dx11 'hack' (like the d3d9.dll for dx9) it won't be possible until s397 provides drawing support for plugins.
     
  5. MarcG

    MarcG Member

    Joined:
    Oct 4, 2010
    Messages:
    6,488
    Likes Received:
    1,833
    ahh ok thanks wasn't sure when S397 were releasing DX11 plug in stuff :)
     
  6. Gonzas

    Gonzas Registered

    Joined:
    Oct 5, 2010
    Messages:
    55
    Likes Received:
    19
    ┬┐with a cherry on top all covered with chocolate an karamelsutra ice cream?

    pleeeeeeeease

    [​IMG]
     
  7. asITisWRiTTEN

    asITisWRiTTEN Registered

    Joined:
    Feb 9, 2018
    Messages:
    24
    Likes Received:
    1
    Any idea when we can expect an update so that this works with DX11?
     
  8. AMillward

    AMillward Registered

    Joined:
    Apr 4, 2017
    Messages:
    1,669
    Likes Received:
    1,576
    When 397 works out how to get it to work.
     
  9. Miwwa86

    Miwwa86 Registered

    Joined:
    Nov 21, 2016
    Messages:
    1
    Likes Received:
    0
    Still not working with dx11 or am I doing something wrong?
     
  10. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    7,401
    Likes Received:
    3,095
    @Miwwa86 No, doesn't work. No support for drawing plugins yet (and when there is, this existing plugin still won't work).
     
    Miwwa86 likes this.
  11. AlexNordic

    AlexNordic Registered

    Joined:
    Feb 25, 2018
    Messages:
    53
    Likes Received:
    11
    That means is not possible no know whether your FFB is clipping? I installed the plugin but can't view it.
     
  12. ebeninca

    ebeninca Registered

    Joined:
    Sep 7, 2016
    Messages:
    460
    Likes Received:
    178
    change do dx9 version to see it.
     
  13. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    7,401
    Likes Received:
    3,095
    Not graphically, yet. (suspect at some point the game itself will do it)

    You can check this sort of thing via telemetry, such as https://forum.studio-397.com/index.php?threads/damplugin-for-rf2.49363/ , but I'll happily admit it's a lot of effort just to check FFB. Of course you can also check other stuff with it, so maybe it can be worthwhile.
     
    deni80s and Marcel Offermans like this.
  14. AlexNordic

    AlexNordic Registered

    Joined:
    Feb 25, 2018
    Messages:
    53
    Likes Received:
    11
    I was not aware of it! I was already using Motec but completely ignored the FFB output channel. Now it feels way better indeed. Thanks!
     
  15. mesfigas

    mesfigas Registered

    Joined:
    Oct 15, 2015
    Messages:
    1,321
    Likes Received:
    664
    i have enable this plugin but i cannot see it on my screen
    is there a combination of keys to press ?
     
  16. RoWo

    RoWo Registered

    Joined:
    Jul 16, 2014
    Messages:
    306
    Likes Received:
    358
    It doesn't work with DX11.
     
  17. ebeninca

    ebeninca Registered

    Joined:
    Sep 7, 2016
    Messages:
    460
    Likes Received:
    178
  18. MotherDawg

    MotherDawg Registered

    Joined:
    Sep 2, 2015
    Messages:
    12
    Likes Received:
    6
    Hi guys,

    So, to test to see if I'm clipping with the Pedal Overlay Plugin, I need to run rF2 in DX9.

    What does it entail to switch back and forth between DX9 and DX10?

    Even if I backup all my configs all the time, is it just executables and graphic files so that when I restart rF2 in DX9, the game will be the same except look like an older sim?
    If it replaces everything like a new install, in my book it's not worth it.

    Any help by someone who actually done it will be much appreciated.

    Thank You.
     
    Last edited: Nov 25, 2018
  19. ceecee

    ceecee Registered

    Joined:
    Jan 10, 2012
    Messages:
    692
    Likes Received:
    285
    The Iron Wolf likes this.
  20. The Iron Wolf

    The Iron Wolf Member

    Joined:
    Feb 20, 2016
    Messages:
    963
    Likes Received:
    906
    deni80s, ADSTA and ceecee like this.

Share This Page