rF2 biggest challenger?

Discussion in 'General Discussion' started by taufikp, Nov 28, 2012.

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  1. SPASKIS

    SPASKIS Registered

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    This thread is becoming violent unnecessarily. I think it is very healthy for us simracers that two sims of high quality will be available soon. Rf2 needs to improve graphics and performance for recommended hardware. I comply with thise recommended settings, but dont get the quality that is possible compared to some people's videos and pictures. Physicsand FFB are very nice and modding easeness medium. AC is still to come. When that happens i will probably buy it.
    For what it can be seen AC has superior graphics but will not comment on anything else until i can try.
    But I am sure that this rivalry will be good for everybody since competition is the most effective for improving both sides. Saving the distances, GT and FM series for consoles have pushed each other during years. Without competition people trend to relax. For example microsoft office improvements were ridiculous until open office appeared. As it is said in Spain, they saw the wolf ears and started working again.

    Enviado desde mi GT-I9505 usando Tapatalk 2
     
  2. deBorgo83

    deBorgo83 Registered

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    This (and pretty much everything else you said, Spinelli).
     
  3. Domi

    Domi Registered

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    lol, I find those posts like "I know everything because I drive real racing cars, trust me" pretty funny, since they can be found on the forums of every simracing game, iRacing, NetKar, pCars, rFactor... and using almost the exact same words as you.

    Unless you can come up with vehicle dynamics analysis and comparisons with the real life counterparts, don't use such words as "PERIOD" to determine which sim is better, please, makes you look more a fanboy than anything else.... just give your opinion, it's enough interesting per se.

    Also, graphics, UI, etc etc are important as well, if there are other sims with "similar" physics, and graphics, performance, and so are much better, people will jump there with any doubt, and I'm sure you don't want to be alone in your favourite sim :)
     
  4. Old Hat

    Old Hat Registered

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    I've driven an rF2 car from the trackside camera view to eliminate any physics 'simplification' going on in replays. And they still seem to 'bobble' over bumps, curbs and on the off-road areas in an unrealistic way and at too high a frequency - as though they have negligible mass (inertia) and unrealistic suspension....or something. In other words, they look more like tiny toys. I'm surprised people don't comment on this here. It's pretty fundamental. Although I don't like iracing to drive at all, some of their cars look incredibly realistic bouncing over bumps and when they come to rest and settle on the suspension. I suspect AC will do as well.
    Comments, theories, abuse? :)
     
  5. samuelw

    samuelw Registered

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    [I've driven an rF2 car from the trackside camera view to eliminate any physics 'simplification' going on in replays. And they still seem to 'bobble' over bumps, curbs and on the off-road areas in an unrealistic way and at too high a frequency]

    Don't know never driven from trackside camera. Never wanted to. From cockpit camera it looks pretty realistic and the "frequency" feels pretty right based on my limited experience driving to work. I would not assume you would see the same things from different cameras based on Einstein's work.

    [lol, I find those posts like "I know everything because I drive real racing cars, trust me" pretty funny, since they can be found on the forums of every simracing game, iRacing, NetKar, pCars, rFactor... and using almost the exact same words as you.]
    Seems a little harsh. Spinelli's experience driving racing cars is no less than your experience reading posts in the various forums.

    As far as RF2's biggest challenger there may be none. I suspect AC, PCARS, ect may be aimed at different niches. For example, based on history, RF2 may be aimed more at an industrial audience than purely consumers. Previous generations of RF were sold to race teams as well as other game developers. I would speculate ISI intends to do the same with RF2. AC on the other hand is rumored to be set for a multi-platform release. I wonder whether such different target audiences will affect the nuances of the final product?
    PS I'm quite pleased with my purchase of RF2. I admit I've never driven a race car but I did lose control of my Triumph Spitfire in 1966.
     
  6. Spinelli

    Spinelli Banned

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    True, data comparing the sim cars' actual phsyics/vehicle dynamics to it's real world counter part (especially if it's on the same track), and an engineer's analysis of all that data, is by far the best way to go to truly compare who has the best physics.

    The thing is though, you can do very, very basic dumbed-down analyzing from the driving itself to give an idea of the overall physics engine (regardless of car). This is NOT from going by what "feels" right, it's by analyzing pedal and steering inputs relative to on screen physics, and how the physics/vehicle dynamics are acting and reacting to all your inputs and it's physical surroundings, oh and I am talking about pure physics/handling dynamics, NOT from the graphics (regardless if it's live or a replay).

    Oh and what you said about U.I. and all that little stuff mattering because in a comparison between 2 sims with similar physics, the one with better graphics/U.I. will be chosen.... Well no 2 sims are similiar. RFactor 2, Netkar Pro (have barely spent enough time eith AC demo) and IRacing all feel
    COMPLETELY different to me. They all feel similar in one way, that they are all "high-end" sims, but the driving physics, even if some parts may be close technically on paper, feel COMPLETELY different in all 3.

    When I say "feels" different, I mean by analyzing vehicle dynamics during gameplay, NOT by what feels good in terms of FFB/in my hands. I believe FFB is a HUGE barrier to people when trying to determine physics, so I therefore try to not let that get in the way (as many wrongly do).

    . Even in live mode, the graphics engine is only processing a small amount of physics information.
     
    Last edited by a moderator: Jul 13, 2013
  7. Old Hat

    Old Hat Registered

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    How can you analyse inputs "relative to on screen physics" and say this is "NOT from the graphics".

    You're also implying in response to me that the graphics engine does a worse job of representing the physics than any other serious sim - they don't 'bobble' over bumps in the way I described.

    BTW, you described RF2 has being everything from 'maybe'.. to 'clearly' the best..'PERIOD' simulation. It'd be nice if you choose one to give people a sporting chance in an argument. :)
     
  8. Panigale

    Panigale Banned

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    rF2 biggest challenge is the small amount of sim users out there.

    AC is going the simcade route. Clear enough to anyone who takes a look at how they started and where they are now. Much like GT5, fans will love it regardless. Steam only, no pitstops or real road but more important are doors that open on the cars? AC fans don't care because they aren't trying to reproduce racing.

    I see AC as more of a challenge to pCars than rF2. Tech demo had some GT5 in it, car would understeer and was difficult to rotate. Forums are full of opinions so all I can say is get out to a track day in whatever you drive.

    rF2 is obviously a labor of love for ISI and I hope they stay the course because it is a unique product (I feel it is the only professional consumer level sim available) in a market flooded with simcade titles.
     
  9. FAlonso

    FAlonso Registered

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    testing the Demotech is known that AC is a pure simulator. There are many aids that can be enabled or disabled as in any simulator.

    http://i.imgur.com/cmG9qF9.png
     
  10. Panigale

    Panigale Banned

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    Codemasters says and offers the same thing, so does PD with GT5. I'm sure a lot of F2012 players with all aides off think they are piloting a realistic F1 car because codemasters says so. :D

    None of that matters though, if you enjoy it then rock on with it. I have no loyalty to any sim, I just want what can give me the most life like simulation of driving a car on the track with my T500, since I can't do the real thing often. For me, having tried the AC demo (I had high hopes), rF2 is a solid notch better.

    Consider my advice and do a local track day or two. It may be expensive but it will be a great experience and help you appreciate motorsports and sims at a different level.
     
  11. MarcG

    MarcG Member

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    I can see what you're saying but having followed ACs devlopment for over a year now there's nothing in my view that says they wont be a decent match for ISI. They're just taking advantage and catering to a wider Racing enthusiasts audience, no harm in that...they gotta earn the dollar somehow! They have licensed some awesome cars themselves and have had real racing driver input, same as ISI, not sure where pCars stands on the latter of those two points and I dont particularly care as that title has'nt grabbed me at all.

    The AC TD was alright, did'nt set the world alight and I barely turned 100 laps but it did show that they are heading in the right direction, harsh to compare to RF2 in my view, that time will come when it's fully released!
     
  12. FAlonso

    FAlonso Registered

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    I think it's impossible to have doubts Assetto Corsa simulation. As I have said over there, and AC rFactor2 were created differently.

    They more or less the same time building and more or less the same number of workers, rFactor has many features now, but they are all unfinished.
    Assetto Corsa has fewer features, but those that have are finished. And when you leave we will be adding more features.

    Assetto Corsa takes years and sold as professional simulator, now people are adapting to more demanding (the simracers)
    Possibly AssettoCorsa is the new professional simulator Ferrari, Fernando Alonso said he did not use rFactor pro, using an infinitely more advanced. Also in the museum is the simulator Ferrari Assetto Corsa.

    http://www.youtube.com/watch?v=YEesCdtTDTo
     
  13. F1 2004

    F1 2004 Registered

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    Red Bull use rFactor pro. Who is champion since 2010? :D
     
  14. alpha-bravo

    alpha-bravo Registered

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    :D lol
     
  15. 1959nikos

    1959nikos Registered

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    How long are you going to keep talking about a product that hasn't been released yet?
    This is ridiculous don't you get it?
    You are trying to persuade everybody here that you know something before it exists and you are the only one that knows?

    Mama mia, what a persistence!!
     
  16. sg333

    sg333 Registered

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    He's saying a product that hasnt been released is better than a product he probably doesnt own. All you can do is laugh.
     
  17. UnitedRacingDesign

    UnitedRacingDesign Registered

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    And Ferrari some other simulator and i guess AC lately, who is losing since 2010 :D
     
  18. FAlonso

    FAlonso Registered

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    I do not say that. rFactor2 is very good and has very good features that surely does not have AC.

    It seems upset that these two games are compared, Assetto Corsa already has a demo and rFactor is already on sale. and there are some aspects that can be compared.

    I do not talk more, I will not bother.

    :D
     
  19. deak1944

    deak1944 Guest

    Thank You!
     
  20. coops

    coops Banned

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    didn't you get your refund from Tim ? if not take it and your opinions over to AC like he said.
     
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