[RELEASE] Nordschleife Tourist v1.65 beta

You mean lesser cards (below 2GB) could now run it on max texture detail?

Here are some numbers tested with unstable build 389 64bit. System is a i5 2500k, 16GB RAM, GTX 670 2GB, Windows 7 64bit. Anti Aliasing level 4. HDR enabled. No AI cars.

Max details
VRAM 1778MB, System RAM 2000MB, 70fps in cockpit view 7AM Pits

High details top four settings, reflections low, rest max.
VRAM 1272MB, System RAM 1550MB, 89fps

Medium details top four settings, reflections low, rest max.
VRAM 1163MB, System RAM 1410MB, 91fps

I see no problems at all for 32 bit systems. For cards with less than 2GB VRAM I have no idea how much system RAM they can use.
 
Pleclair used textures twice as big as 'normal' and did not want to resize them. so we had to lower detail in order to run the track or crash pc.
I think it was the grass.
so when I saw your post I was like jay. but we'll see, no biggie. I just forget to lower it in settings and then have to reboot each time I initially run the track :p
 
Glad to see you lads have picked up the ball! I'm looking forward to the next version, the added features / fixed bugs sound really exciting.

All the best, Uwe
 
Absolutely bad ass Tosch. Tip top work :cool:

Can I ask are the 2D trees that protrude through the barriers on the horizon to be fixed up?

eg.

https://www.flickr.com/photos/18585170@N06/14722600053/

Oh but you vien here to insult people who do that job for free rfactor 2 more cool and thou disrespect for 2d plant! frankly shame you, trying to make a circuit for Rfactor 2, then we'll talk! In the meantime you should be ashamed of you little insolent, this free insolence!
 
Coanda!!

But you come here to insult people who do that job for free rfactor 2 and thou disrespect for a 2d tree! Frankly shame you, trying to make a circuit for Rfactor 2, then you can make your judgment without insulting other modder! In the meantime you should be ashamed of you little insolent, this gratuitous violence!
 
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