PBR glass shader: missing specular highlight

Discussion in 'Bug Reports' started by Balazs Magyar, Nov 20, 2019.

  1. Balazs Magyar

    Balazs Magyar Registered

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    Dear Devs

    The specular highlight is missing from PBR glass surfaces. I mean the reflection of the sun.
    It seems to appear on all other surfaces but glass. I've checked the Porsche GT3 only, but I assume, the other cars use the same shader for glass.

    Thank you

    Balazs
     
    Last edited: Nov 21, 2019

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