[REL] Nordschleife3 v3.00

Discussion in 'Locations' started by DJCruicky, Jul 22, 2014.

  1. sg333

    sg333 Registered

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  2. Tosch

    Tosch Registered

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    Here are my settings for 104 cars (GTX670 2GB, i5 2500k, 16GB RAM).
    [​IMG]

    If you run a session with 103 AI cars (depends on the mod and the number of different models and skins) I recommend at least a 2GB gfx card and 12GB System RAM. Most of the time the fps are above 100 with my settings.
     
  3. C3PO

    C3PO Registered

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    Hi guys -- just did a fast rolling start at the new track and the cars (15 AI) all crashed into each other along the end of the Nords straight before it joins the new circuit.
     
  4. SmellySkidmark

    SmellySkidmark Registered

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    Yes I must agree amazing job Tosch & DJCruicky thankyou for your hard werk.
    A little off topic but how can I use the HDR profile from this track on other tracks?

    SS
     
  5. Tosch

    Tosch Registered

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    Thanks for the report. Teleport spots were messed up (the cars next to each other share the same teleport). Just created new ones.

    No fast rolling starts or skip formation lap until the next update. :(
     
  6. Hedlund_90

    Hedlund_90 Registered

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    I've noticed that the AI's will slow down a lot in the very fast left-hander at the end of the long straight (just under the bridge/old tourist start/finish line). Is something messed up with the AI path there? Have you noticed it?

    Except for that full throttle-corner the AI's are really good!
     
  7. Carlos Cavalcanti

    Carlos Cavalcanti Registered

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    GP nurburgring track used in F1 is accurate? for elevations ... realistic? Congratulations for your hard work
     
  8. hoover

    hoover Registered

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    Absolutely stunning work guys, thanks for all your efforts. I get some noticeable lags with 19 AI on a GTX 660 most stuff on MAX settings, will try to reduce them a notch to high and see if it helps.

    All the best, Uwe

    EDIT: Mostly on the GP circuit, less lagging on the Nordschleife.
     
  9. hoover

    hoover Registered

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    PS: What's the TRACKSTAT name for this track? Is it still ring_tourist? My 9:15 in the Camaro never registered as a new PB or WR at rf2 Rank:

    RING_TOURIST Camaro GT3 2012 Camaro GT3 2012

    Please make sure the new layout has a proper TRACKSTAT gdb entry. Thanks!

    uwe
     
  10. Tosch

    Tosch Registered

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    Which car? Maybe it is because of the hefty bumps under the bridge.
     
  11. Tosch

    Tosch Registered

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    It's on the list. :D

    Thanks uwe
     
  12. svenh007

    svenh007 Registered

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    How does that work in general with the trackstats ?
    Would like to join !
    Regards
    Sven
     
  13. baked bean

    baked bean Registered

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    Thank you for this, its freaking awesome, many thanks :cool:
     
  14. RNeves

    RNeves Registered

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    Is it me or the AI is like divebombing on those curbs?? Anyone else noticed it?

    AFAIK stepping on the Ring's curbs is suicide.... So, i think this part needs some work...

    About the rest, i'm impressed with this track

    Cheers
     
  15. Tosch

    Tosch Registered

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    Nissan GTR? I tried a lot to calm these guys a bit, but they don't care about my fast path, corridor settings, whatever. I see that at other tracks too, so it seems it depends on the mod.
     
  16. Juergen-BY

    Juergen-BY Registered

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    Got similar experience with URD T5 Mod. 103 AI`s, very smooth, lowest FPS was around 60 FPS on the start, but everything on High/Max, HDR OFF. During practice it was between 100 and 150 FPS, mostly around 100/110 FPS, just one short drop down to 58 FPS on the Nordschleife.

    By the way, with full grid, Dashmeter Pro is crashing (reproduceable) rF2.

    RAM usage was around 7.3 GB, CPU around 19%.
     
    Last edited by a moderator: Dec 28, 2014
  17. RNeves

    RNeves Registered

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    Even the marussias do it.... On other tracks it is normal to see drivers step on te curbs... But doing on the Ring is suicide...

    I noticed that the Nissan GTR tend to crash alot on the same place (on a downhill right turn, don't know the name), but all the cars in general tend to abuse when it comes to cut corners...

    Cheers
     
  18. hoover

    hoover Registered

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    Hi Sven,

    I've created a little website where you can upload your rf2 lap times:

    http://rf2.gplrank.info/

    It relies on car classes and tracks naming their assets properly as your PB times are saved in all those "CCH" files you find in your userdata folder. If a track or a car doesn't have proper naming, different layouts won't get registered correctly and so on.

    It's a little detail, but it has a large effect on rF2 Rank. ;)

    Thanks for considering this, Tosch, you rock!

    Uwe
     
  19. svenh007

    svenh007 Registered

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    Thanks. will have a look
     
  20. Juergen-BY

    Juergen-BY Registered

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    Just realized, that the rollercoaster (RingRacer) is working on this amazing track...lol...better than in reality ;)
     

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