Discussion in 'General Discussion' started by Jason Mullin, Feb 15, 2019.
Vision of average user from these forums:
how to be fast 101
According to these guys sims should use these graphics as well. I gotta admit it would solve every performance problem
I was picturing Grand Prix Circuit on the Amiga, but same idea
The atmosphere of the track is about so much more than the tarmac, even if some of that tarmac itself is iconic.
More road cars here too. Either AC's mod selection or rF2's physics in AC for me.
Now all we need is a "still better graphics than rf2" comment.
You guys laugh all you want but my fav track (in all sims) is sonoma raceway in AC which has a big ballon in the air, i have mod it with backfire animated flames looking upwards new colors and sponsors, and i stare at it whenever it pops up in my screen. Or just stop and look up to watch it, fvck apexes and curbs you see that all the time... how often do you see large hot air ballons in the sky, you need to be more appreciative dudes.
Well I see them pretty much daily - not even joking. There's a hot air balloon club or some shit a few km away so I see those suckers flying by on a regular basis. Apexes however...
L O L
Have you ever flown with those things? Seems cool, unless you suddenly need to pee.
shouldn't be too much of a problem for you, might be for the folks on the ground pointing straight up.
Donnington Park is so unrealistic in RF2. It's literally next to an airport and no air traffic. What gives?!
If you can't accidentally switch to the wrong radio frequency and then get Airforceproud95 in your ears, it's not realistic
What about Matt Davies' Twitch stream?
Yeah seems cool... until u realize there's no brakes, no apexes to hit and the trees look like shit from that high up
Trees look like shit from above you say, thats a serious accusation mate i wonder what the developer has to say.
Idk can you find god on discord?
Maybe being closer to the clouds you'll be distracted by the fluffiness of their less shitier pixels.
I'm just saying the trees in rF2 look realistic
As from someone who made a thread about importance of replays/external camera views, I would expect understanding that visual appearance of models is very much the most significant in there.
@mantasisg the most important are the cameras and the sense of realism on cars movement, the graphics are good enough already...
That race on the ADAC Simexpo of the Porsche cup was something terrible...
I disagree that graphics are good enough. Personally I am ok with them too, but can't lie, I always think how they could be better.
If the movement of the cars doesn't look real enough it may also suggest that something with physics might not be totally fine, or at least how they are represented visually of course, which I guess is very likely.
And I agree that the race in Simexpo was terrible. That was exactly my first impression too. How cars looked unnaturally bouncy from exterior. A lot of incidents by drivers. And I wasn't happy by various particular model, textures, shaders... graphics stuff. Mostly because expectations were higher.
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