Modding Downloads

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Any tools/help/tutorial/guides for UI editing scheduled?

Really want to improve the UI but currently the support on the UI topic is...hm..."bad" would be too nice to be honest ;)
Maybe one could enhance the support by reading and posting in this thread?!
 
hola soy español perdon por no traducir quisiera comprarme el 3dSimer 3 ,mereze la pena verdad ?? la cosa esque muy entendido no soy aprendo pronto controlo las .dds y esas cosas BTB ,etc pero no me gustaria dejarlo por no echarle horas y valor
estoy haciendo con mis pocos conocimientos el Karting de motorland soy de ARAGON hasta ahora llevo esto ,pero por no hazer nada con scketchup ,me gustaria estraer cosas de circuitos con 3DSimer 3
View attachment 12293
 
Yo no sabría vivir sin él. Es el único programa que puede leer y escribir en ambos formatos (rf1 y rf2) además de 3ds que viene genial para hacer xpack de btb con objetos de cualquier circuito. Es un excelente complemento que te servirá aunque luego necesites de otros programas para otras cosas.

enviado mediante tapatalk
 
gracias SPASKIS asi lo e echo ya lo e comprado ,haber ahora como voy pillando cacho
mil graciasl y un saludo
 
Hi,
Any doc , sample, for internal plugin with x64? or it's same headers, only need to add x64 target to my project?

Cheers,
Seb
 
Hello,
It is the same internal plugin.

- Just add an x64 target to your project.
- if you have #pragma pack(push, 4) and #pragma pop, in the provided InternalPlugin, just comment the two lines (or if you really need it, change it to #pragma pack(push, 8)).
- Be sure to have all variable well initialized at constructor
 
Last edited by a moderator:
hmm I doubt I just have to rename my plug adding _x64, function's pointer are not same size in win32 compare to x64 target.
 
hmm I doubt I just have to rename my plug adding _x64, function's pointer are not same size in win32 compare to x64 target.
i did not said to rename the exe, i said you need to add the x64 compiler target to your project, to be able to compile it in 64 bit also.
 
So, that's almost 1year I didn't touch rF2 plugin SDK... and still the same error in the sample , I just download V6

Code:
class ExampleInternalsPlugin : public InternalsPluginV01
{
 void UpdateHardware( const float fDT ) { mET += fDT; } // update the hardware with the time between frames

Code:
class InternalsPlugin : public PluginObject
{
 virtual void UpdateHardware( const double fDT ) {}           // update the hardware with the time between frames

same for CheckHWControl..

a bit disapointed...
 
@ ISI...are you going to update your tutorials anytime soon?...some of them are so old the files listed don't exist anymore
 
its not for me...its for my mates who want to learn and the tutes should be a little more up to date than early 2012
 
its not for me...its for my mates who want to learn and the tutes should be a little more up to date than early 2012

I agree... I got it all if there's something missing that they want. I have other stuff I've written for myself and still others I've found over time.
 
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