Max Bezier Spline --> .AIW File

Discussion in 'Track Modding' started by Bink, Feb 5, 2013.

  1. Mario Morais

    Mario Morais Registered

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    Thanks bink ( porque escreve português ?? es brasileiro? :) )

    But if you use waypoints you can create a spline to use in "path constrain"?

    And you right, with a camera i get a good point of view of track is very useful for my tests in point cloud :)
     
  2. Bink

    Bink Registered

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    ..
     
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  3. Mario Morais

    Mario Morais Registered

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    Point cloud is in max! maxScript :)

    i import the points from a XYZ file them use a mesh to store the points.
     
  4. Mario Morais

    Mario Morais Registered

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    Tests in terrain

    [​IMG]
     
  5. Mario Morais

    Mario Morais Registered

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    Hey bink i'm start using C# in MAXscript. I will try allocate points and slow functions like "Get the closest point"
     
  6. Bink

    Bink Registered

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  7. Bink

    Bink Registered

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  8. Bink

    Bink Registered

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    aiCam

    ..
     
    Last edited by a moderator: Oct 18, 2013
  9. Jka

    Jka Member Staff Member

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    Thanks! ;)

    Cheers!
     
  10. Mario Morais

    Mario Morais Registered

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    Many Thanks.

    Waiting for the AIW thing script ! :D
     
  11. Mario Morais

    Mario Morais Registered

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    First impressions:
    + Nice vector maths, good for learning! :)

    - Need to save AIW in rf2 devmode, if AIW is from rf1 got errors.
    - When drive in Fast the Camera is inverted.
    View attachment 8328

    The error when import AIW from rf1
    Code:
    -- Error occurred in readWpData(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\Scripts\bink_aiCam1.ms; position: 11753; line: 159
    --  Frame:
    --   frameAddFlg: false
    --   bitFields: undefined
    --   wp_branchID: 0
    --   camMatrix: undefined
    --   aiCamTM: (matrix3 [1,0,0] [0,1,0] [0,0,1] [0,0,0])
    --   maxPerp: [0,0,0]
    --   str: "1144"
    --   branchID: undefined
    --   modYaw: undefined
    --   wpseFlag: false
    --   CamPos: [0,0,0]
    --   modRoll: undefined
    --   numWp: 1
    --   inString: "WP_PTRS=(1028,1143,1031,124)"
    --   bruce: StringStream:""
    --   maxPos: [0,0,0]
    --   fOfs: 0.0
    --   necessary: true
    --   nextWp: undefined
    --   workSS: StringStream:"number_waypoints=1144"
    --   camOri: [0,0,0]
    --   modPitch: undefined
    --   called in recordAIFile(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\Scripts\bink_aiCam1.ms; position: 14561; line: 212
    --  Frame:
    --   inFileName: "D:\rFactor2\ModDev\Locations\CircuitodaBoavista\Boavista2011\BOAVISTA2011.AIW"
    --   called in btnRec.pressed(); filename: C:\Program Files (x86)\Autodesk\3ds Max 2010\Scripts\bink_aiCam1.ms; position: 24010; line: 373
    --  Frame:
    >> MAXScript Rollout Handler Exception: -- Unknown property: "row4" in undefined <<
    
     
    Last edited by a moderator: Jun 23, 2013
  12. Mario Morais

    Mario Morais Registered

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    About the inverted camera in fast drive if i do this..

    Code:
    if branchID == 0 then	  -- if this is on the Main Path
    		(
    	          --old code   modPitch 	= 90  + (radToDeg camOri.x)  		--adapt pitch  	 
    		  modPitch 	=-( 90  + (radToDeg camOri.x) ) 		--adapt pitch  					
    		 --old code  modYaw 	= 180 + (-(radToDeg camOri.z)) 	-- modify yaw  .. notice y-z value swap
    		  modYaw 	= -(radToDeg camOri.z) 	-- modify yaw  .. notice y-z value swap
    		)
    	else 		-- must be a pit lane...   STRANGELY, pitch and yaw are different in the pits ????
    		(
    		  modPitch 	= -(90  + (radToDeg camOri.x))  	-- adj  pitch  					
    		  modYaw 	= -(radToDeg camOri.z)					-- adj  yaw
    		)
    
    if use the same for pit lane the camera is is well.
     
  13. Bink

    Bink Registered

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  14. Bink

    Bink Registered

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    2nd one...

    ..
     
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  15. Bink

    Bink Registered

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    aiCam 2a

    ..
     
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  16. Mario Morais

    Mario Morais Registered

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    thanks fr the corrections and the information about the new AIW rf2.

    A good feature would be to create a camera from a spline (center track spline). When create a new track we don't have AIW file :D
    Maybe need a UPDATE button when change the spline or track.
    is Just a idea.
     
  17. Bink

    Bink Registered

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  18. Mario Morais

    Mario Morais Registered

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    If open rf2 devmode using rF1 AIW and save again the new AIW is converted right?
     
  19. Bink

    Bink Registered

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    Last edited by a moderator: Oct 18, 2013
  20. Mario Morais

    Mario Morais Registered

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    OK confirmed.
    Code:
    wp_pos=(-405.6186,11.21477,326.5066)
    wp_perp=(0.4856898,-0.002929318,0.8741262)
    wp_normal=(0.01507924,0.9998736,-0.005027749)
    wp_vect=(-4.937927,-0.08984375,2.768524)
    wp_width=(5.728,4.163,7.3844,5.8284)
    wp_dwidth=(7.3844,5.8284,0,0)
    wp_path=(-1.3046,0.0)
    wp_lockedAlpha=(0)
    wp_galpha=(0.09615707)
    wp_groove_lat=(0.000000)
    wp_test_speed=(-1.0)
    wp_score=(0,4.1132)
    wp_cheat=(-1.0)
    wp_pathabstractionspeed=(0.0000)
    wp_pathabstraction=(0,-1)
    wp_wpse=(0,0)
    wp_branchID=(0)
    wp_bitfields=(0)
    wp_lockedLats=(1)
    wp_multipathlat=(0.0, 0.0)
    wp_translat=(0.0000, 0.0000)
    wp_pitlane=(1)
    WP_PTRS=(960,1,-1,0)
    
    rf2 AIW (in AIW editor and press "find corridors" and save the file.
    Code:
    wp_pos=(-405.6186,11.3151,326.5066)
    wp_perp=(0.4944,0.0018,0.8692)
    wp_normal=(-0.0143,0.9999,0.0061)
    wp_pathinfo2=(0,-1.3046,-1.0000,-1.0000)
    wp_oriantation=(0,-0.0034,1.9510,-3.1256)
    wp_pathflags=(0,0)
    wp_pathinfo2=(1,0.0000,-1.0000,-1.0000)
    wp_oriantation=(1,-0.0091,2.0819,-3.1290)
    wp_pathflags=(1,0)
    wp_pathinfo2=(2,0.0000,-1.0000,-1.0000)
    wp_oriantation=(2,-0.0091,2.0819,-3.1290)
    wp_pathflags=(2,0)
    wp_width=(5.688,3.840,5.688,3.840) // road left, road right, far left, far right
    wp_dwidth=(5.688,3.840,0.000,0.000) // collision left, collision right, cut left, cut right
    wp_lockedAlpha=(0) // (used for editor specific algorithms)
    wp_test_speed=(-1.000000)
    wp_reverb=(0)
    wp_score=(0,2.766) // sector ID, distance into lap
    wp_wpse=(0,0) // some special events
    wp_branchID=(0) // 0 = main, 1...whatever pit lanes
    wp_bitfields=(0) // 1 = nonpath waypoint.  
    wp_pitlane=(1) // what pitlane I'm a part of (only relevent for non-path waypoints) 
    WP_PTRS=(960,1,-1,0) // prev waypoint id, next waypoint id, branch waypoint id, path of branch wp 
    
     

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