Great work, graphics, engine sound, physics very nice. Can't hear the tyres as well as I'd like to, and wish this car and all ISI and mod cars would allow us to use the independent mirror controls. Thanks very much, this'll get a lot of use over the next few years for us all I reckon.
Awesome! Great job, Pixsim! One minor gripe; the mirrors aren't individually adjustable. Other than that, fantastic! Thanks for all your hard work.
I'll join the crowd after trying the new Lola - you did a great job on this one. Physics are better, catching the car is more believable now. The different skins are top notch and i will not mention the sound. No, i won't... **** i have to: This little bastard sounds freaking fantastic, especially the new startup sound. Chapeau, well done!
Well my assessment is different from everyone else's. IMO, the physics and ffb have taken a major step backward. I appreciate you efforts and generosity very much and am glad most are enjoying the mod but it is not the same car it was.
Galaga Maybe you've got very use to the original? So the change is annoying? I've not tried the new one yet but looking forward to it, never got into the old one but could see it was decent (Was waiting for the updated version )
Short Feedback: Reflections Shadows Texture resolution and quality is top notch. I have a triple screen setup all fit perfect. Sound's: I can hear the tyres. The Engine start sound in the pit is great but the transition to the running engine sound is a little bit to suddenly and in case of lower engine volume (in my case around 65%) the transition from starting engine sound to running engine sound is to heavy. Physics: Not much enough driven with the new car to compare it to the old version. But I think the big difference to before is now I can feel the weight of the car much better on the other hand it feels much more stable as before. But it is the same as with the URD EGT Mod if you push the car really hard then the car will be unstable I have to less knowledge about the suspension and chassis geometry to say if it feels right or not. Maybe it is possible to give a little bit more torsion feedback to the wheel if the car drives over compression's or long waves on the track. I hope it is understandable what I wrote and mean ^-^ Replay: The car looks now fantastic in the replay. Also the proportions fits now perfect. Suspension movement and fidelity looks also great. All in all I'm very thankful to have this mod. It made big fun to drive looks fantastic and the sound is awesome thx pixsim alex
What perplexes me is why we have this idiotic engine start sequence to begin with. How difficult can it be to make it realistic? Ignition on, fuel on etc.. push a button that engages the starter...
Has anyone been able to make a vmod with the new version? I deleted the old version getting a no rfm error message.
I tried to make a multicmp package with everything for the car (sound, veh & talent) but I got the same error. The text wouldn't fit in the box so I can't even read the error and the file that the text refers to doesn't exist It's a bug either with the mod or with rF2.