[REL] Lola t280

Ferrari and Alfa Romeo icons done
Many thanks to 1959nikos for skins

i think they works offline only
in opponents filter cars are under "LolaT280_extra"

P.S. if someone could be able to create a proper .rcd i could integrate this extra cars on workshop version too

LolaT280_Teams_Extra: https://mega.nz/file/m0xGFAqB#FiH02-WeuZS9lMp3R8ZaESMSQ6_KnxaNmQ5TzFrHhps
(put .mas file in your .....rFactor 2\Installed\Vehicles\LolaT280\1.6\ folder)

3t9Fvlc.jpg

3NTbfoz.jpg

RuczWel.jpg
 
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@Legend as i know
i think that problem could be fixed updated all glass item materials 'Alpha Sort Offset' from 0 to 5 (it works on F1 Legends mod)

unfortunately on my new pc i no longer have a 3dsimed working licence (i wrote an email to dave noolan for use my old licence but no response)


P.S. if someone want to help fixing that, he is welcome :)
 
ok, 3dsimed licence problem solved.

- i have fix front window problem.
- i'm redoing car icons with latest rf2 updates (better rims and tyres)
- i'm adding 1959nikos ferrari and alfa skins too as extra category in standard mod

I also asked for an engine sound check to an expert modder (seems in past someone had strange sounds?)

then i think i could release an update
 
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car updated to v.1.71
https://steamcommunity.com/sharedfiles/filedetails/?id=2739111457

Lola T280 v.1.71
- Fixed material of glass windscreen. With a small number of tracks, track objects such as road lines were showing infront of the glass windscreen.
- updated all car icons with latest rf2 showroom (better rims and tyres)
- added 1959nikos' Ferrari and Alfa skins in "Special Skins" category
- added workshop tags
- added factory logo


p.s. Lola T280 updated Trackpack: https://forum.studio-397.com/index.php?threads/lola-t280.41253/page-11#post-1088382
 
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Noticed btw shifting sometimes doesnt work. Can this be mod issue, or something from my end? I think somehwere between 3rd en 4th gear. Have to repeat and then it graps ussually (while letting go of the throttle, as I think is needed for this car?).
 
So something possessed me the other day, to recreate the World Motorsport Championship grid from Motorsport Manager for this car.
20 cars in 10 teams, along with "authentic" sponsors and drivers. Some of the line work is a bit sketchy, but it's fine enough for now. I'll redo some of them when I have more time in the summer.
I have ambitions of putting custom engines in each of these cars, but for the time being they simply have 1% power differences, according to their engine ranking in MM. You can see how they are ranked in the car selection screen.
The grid is under T280-WMC in the opponent filter.
Motorsport Manager has nine driver stats, which I pulled from the v1.4 database spreadsheet.
For example,
Code:
Harry Chapman
Braking=19.7
Cornering=19.1
Smoothness=17.4
Overtaking=19.4
Consistency=19.8
Adaptability=17.75
Fitness=17.9
Feedback=17.2
Focus=18.95
This I've turned into an rF2 talent entry with
Code:
Harry Chapman
  {
    Aggression = 97.00      overtaking*5
    Speed = 93.67           (braking+cornering+smoothness)*5/3
    QualifySpeed = 89.72    (feedback*5 + fitness*5 + Speed)/3
    WetSpeed = 91.21        (adaptability*5 + Speed)/2
    StartSkill = 94.42      (consistency+fitness+focus)*5/3
    Crash = 1.05            20-focus
    CompletedLaps = 98.95   80+focus
    MinRacingSkill = 96.50  consistency*5
    Composure = 94.75       focus*5
  }

WMC.rfcmp

WMCfull4.jpeg
 
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