The wierd thing is people think that certain features of the game come at no cost. They want to load 61 AI cars at Le mans - wich other sim let's you do that? - and expect to load the game within a blink of an eye.How do you pan a 2 day EA release ?
steroids
People point out the obvious are oblivious.
Sprinkle some pixie dust fixes all.
Like making multi class quick race grids a wish already for LMU .... forget rF2 lol
I gave people a fix for that 12 year ago, my discovery as I never heard anyone else mention it.
Make a rfmod, make a private server and join it. lol yes that simple.
In server menu quickly click on precise grid order.
Tell me what other sim allows you to do that ? None that I drive.
Doing the same thing in offline menu you will be clicking back and forwards endlessly to get the right grid ....if ever.
Not only that the grid is either random with different cars on pole every time.
My way gives you a third option ..to have exact grid you want not the game.
So you can setup any real race, proper grid and take screenshots turn 1.
My way you can watch test races in window while you do something else. IE: offline mode pauses multi tasking.
No there is no lag.. No you don't need to forward ports to join your own server on same PC.
ON TOPIC:
I see no reason if/once public servers are available you won't be able to do the same thing in LMU.
Regarding the FFB issues that some people are having with the hypercars - you simply need to get the tires up to temp. Once you have higher temps and get more grip, the steering starts to feel heavier. It's very much like rF2 in that regard. More grip = more load on the tire and thus higher steering forces = stronger FFB.