Tommy78
Registered
URD EGT "Porsche"Wat car are you using in your video Tommy?
URD EGT "Porsche"Wat car are you using in your video Tommy?
URD EGT "Porsche"
Thanks, looks like a great mod too.
Yes, I know that, this bug is on my list, and already done, did the same like you wrote, just painted a black line in the bottom of the alpha channel. But thanks anyway Tosch.Good improvements on the track. Really like the new material settings. I see one small bug that should be fixed. There is some alpha bleeding on top of the tree wall textures. Should be easy to fix if you paint the lowest lines of the alpha channel completely black.
Many thanks Tommy! awesome track and well done![]()
Was driving some laps around the Hockenheim GP layout and well.. this happend:
yeah, but i think Silverstone is not reference for Hockenheim, cause all tracks are different. I think like Guimengo it's a car height issue, cause we had an hour race with URD EGT mod, and we used much the kerbs, but we had no problem at all.Watching the GP today, I think all the stepped kerbs in your version are twice as high as they are on the real track. Is that something you are
willing to adjust? Check out the ISI Silverstone track for reference on height![]()