[REL] Hockenheim-Ring (Multi Layout) v1.1 update 03.05.2015

Thanks for listening Tommy :)



Don't know if this is exactly track related, I believe driving in the wet isn't exactly finished at this time on the tire model side.

Ah, my mistake. :o

I'll try some more testing, with the Brabham (and cobra when I've downloaded it and feel brave enough). Thanks for clarifying. :)
 
hock11.jpg


Hockenheimring v1.1

Changelog:
– lowered curbs height
– fixed background alpha channel
– repositioned garage spot (3/1) at the Short2 layout
– slightly tweaked track grip, dry and wet
– tweaked skidmarks time to stay on the track
– tweaked AIW at the start/finish lane, and the pit exit when join to the racing line (all layout)

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Someone throw me a life raft! I'm drowning in rF2 content here! ;)

Thanks a million man, great work. :cool:

Your absolutely right, remember when we literally had squat? Now I find myself about once a month going through tracks to cull.
This track has never made the "cull" list.
 
New curbs are great and AI fixes much appreciated.

Still some shadow and reflections issues in the main grandstand area, especially in the morning hours. Not sure how easy those are to fix?
 
The curbs are much improved now. This track has still some weird things with road that doesn't exist in real, for example image below, looks very strange as there is no surface change on the real track, at least watching from 2012 onboards.

View attachment 16612
 
The curbs are much improved now. This track has still some weird things with road that doesn't exist in real, for example image below, looks very strange as there is no surface change on the real track, at least watching from 2012 onboards.

View attachment 16612

It looks plausible, though. And there could have been a pavement replacement there at some point. At least for me, I could care less if things like that are exactly identical to 2012 real life. Does it look authentic? Good enough. There are other graphics improvements that would be much more impactful IF Tommy wanted to spend more time on this (doubtful).
 
The curbs are much improved now. This track has still some weird things with road that doesn't exist in real, for example image below, looks very strange as there is no surface change on the real track, at least watching from 2012 onboards.

View attachment 16612
After reviewing the DTM race of last weekend, i can clearly see a difference in tarmac. But not that pronounced and abrupt transition like in Tommy's version.



Which bothers me more is the ragged look of the white lines, which are also too big/broad.



But these are minor (texture) things. Nevertheless great work an that track.
 
Hi Tommy78. After seeing the release of the new version of Hockenheimring for AC, do you have plans to update the rF2 track as well?

cheers
Ernie
 
If needed I could share much photos of hockenheim. This track is about one hour far away from my home town.

Gesendet von meinem GT-I9301I mit Tapatalk
 
This is one of my favourite tracks, thanks Tommi, you do loads of good stuff for the community. I rarely drive this though cos the white lines look terrible on my install. Just find it too offputting and immersion breaking. Its a shame.
 
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