Discussion in 'Locations' started by INTEL48, Apr 29, 2015.
Got a strange GFX Fail: http://www.mediafire.com/view/q50e9jrqdkxe2xq/gallery#
cant see that object on my screen at all, what graphics card do you have, i have 2 x 980gtx
Can't comment on the AI, as for other things:
As already mentioned the "strange" object off Turn 5, is it supposed to be tire barrier or something? (see pic)
The Screen at Turn 6 doesn't work in certain light conditions. (see pic)
I was there two weeks ago at the V8Supercars event so I can be extremely picky about a lot of things which I won't be...unless you want me too!?!
yes , i see tyre barrier is all wrong , will fix, as for screen, it only happens , as you say , depends where sun is at the time, sort of what can happen in real life , I think
Cool, as for the screen yes it can happen (again having been there and seen it) but not to the extremes as in the game (i.e. completley washed out), personally I'd just remove it altogether but it's not my track!
After restart rF2 it was gone. I`m on 1 x GTX-980. I guess, you`re using Triple? If so, could you share your Nvidia & rF2 Settings?
everything MAXED...I am using a single curved SUPER HD Monitor, 65 inch, 200 hz, screen res 5080 x 2860, average 250-300 frames in game, frame rate dropped dramatically, when using triple screens, and a far lower screen res 5760 x 1080, ditched triple screens, waste of time and purchased curved screen instead which has far higher screen res
wich one you´re bought? I`m thinking about buying curved screen, too...
Hitachi super HD computer monitor 65 inch....$7395.00 AUD
OK, this is maybe a little bit out of my range
redapg, has just sent me another AIW file, and has fixed the issue of "blocking", looks great now, ver 1.07 link located on page one of this forum
many thanks redapg
PS. If this AIW file ver 1.07 is good and liked by all, I will release final verson, with that tyre wall fix, mentioned above
cheers thankyou to all for your POSITIVE input,
Where? The first message of this thread still says and links to 1.06.
Also, using version numbers in the actual package filename makes updating a one-step process instead of two and a lot less likely to cause confusion or errors.
check now, its there
Thanks. By the way, the file size is identical to the old one. Another reason version numbers would be helpful.
If anybody is interested in a rF2 Style Loading Screen: http://www.mediafire.com/view/oqf48ro7ob12xlr/HiddenValley2015_loading.jpg
Just for the report, i get with v 1.07 heavy flickering on the Trees. I guess, it`s maybe the same problem, wich was solved by Nuno on Oulton...
I cant see any tree flickering, can anyone else see it
redapg have the same
I don't see tree flickering, even went back to make sure. Strange, some have it, some don't. Maybe even graphics driver version #?
Separate names with a comma.