GP79 conversion with permission

Arnao

Registered
Salut Hi,

All the credit goes to:

Painter="Tony"
Shape="shutt1e"
Tyres="Alesi-fan"
Sounds="Vassalfada"
Renato Simioni
MotorFX for texture and more !!!!
And other that bring this masterpiece to RF1,I had so much fun .thanks a lot!!

LAST UPDATE:

GP79_UNRESTRICTED v0.45

Dropbox: GP79_UNRESTRICTEDv0.45.rfcmp
MediaFire: GP79_UNRESTRICTEDv0.45.rfcmp

IT'S A FULL INSTALL(uninstall all precedent MltMod, Vehicles, sounds, Talents and delete packages)
Code:
FIX:
-Cars Bodys LOD are fixed.
-Class naming are corrected.
-TYRRELL HDR Blackscreen for Nvidia users are fixed .

GP79_CAR 0.432

GP79_CAR_V0.432_fix.rfcmp

-SHADOW ISSUE WITH TYRRELL 009 AND LOTUS 79 ARE FIXED
-BT49 CHASSIS FLEX ERROR IS FIXED...

This do not fix TYRRELL BLACK SCREEN FLICKERING FOR SOME NVIDIA USER

Install:
You need to have GP79_UNRESTRICTED 0.43 INSTALLED

-Copy fix into your package folder
-Update GP79_CAR

Any feedbacks are welcome


GP79_UNRESTRICTED v0.43

Hello, we are proud to announce update to conversion of Grand Prix '79 Mod from GPC

Download:

MediaFire: GP79_UNRESTRICTED_V0.43.rfmcp
Dropbox: GP79_UNRESTRICTED_V0.43.rfcmp

Adds:
-Zonder cockpits For Lotus79, lotus80 and Rebaque.
-Added basic Chassis flex for all cars
-Added "GP79_<TEAM>" upgradeclass

known issue:
-ENSIGN make loading track CTD if you have Player Car Detail set to HIGH... work fine with Player Car Detail set to MAX, MED, LOW.

Code:
Version 0.42 changes
 - New Tires by 'Lemming77' (three compouds : Soft, Hard Goodyear tires - Finalizing, Wet Goodyear tires - Preliminary)
 - Tyrrell Car Cockpit by 'Zonder' (built from scratch)
 - Project coordination and assembling all stuff to one working piece by 'Arnao'
 - 'GuyBo' for Support and dedication
   We would like to Thank all those Involved: 
 - Testers : lenyj1963, alpha-bravo, jimcarrel, rer8
 Thank You [COLOR=#FF0000]~ISR~[/COLOR] for providing server

 -3screens upgrade is now Stereo view (it's been defaultly apply to all car BUT alternate chassis got issues)




Code:
Version 0.41 changes:
-Hard tires are fixed (correct size)
-Proud to Introduce LEM soft Proto tires made by Marcus Dillon aka "LEM"
-Brabham BT48 Cockpit change...(same old texture Sorry)

Code:
Version 0.4 changes:

-Corrected Issues from 218 sounds.
-new rain tires... from ISI renault F3.5
-Added NEW abrasion parameters to all TGM files...it is same value  for hard, soft, qualy ...sorry for that !!
-Corrected wolf graphic tires  ....
-Remove braketorque UPDATE and fix it in HDV to "BrakeTorque=2900"
That's all for now hope to do more for next update...


Install Instruction:

put this file into your package folder:

Dropbox: GP79_UNRESTRICTED_V0.43.rfcmp

IT'S A FULL INSTALL

Launch MOD MANAGER and install GP79_UNRESTRICTED

*For Some of you who still have an older released:
Code:
[B][COLOR=#ff0000]
Before Install[/COLOR][/B], You have to desinstall with Modmanager  or  delete by hand all older release (0.1c rfmod or multiRFCMP or rfcmp).!!!

In MOD manager. 
Desinstall at first and delete all GP79 related (GP79_CAR, GP79_SOUND, GP79_TALENT) 

By Hand
-"MYDATARFACTOR2"/Installed/rfm  > Delete MAS GP79_XXXX.MAS
-"MYDATARFACTOR2"/Installed/Vehicule/GP79_CAR >Delete folder
-"MYDATARFACTOR2"/Installed/Sounds/GP79_SOUND >Delete folder
-"MYDATARFACTOR2"/Installed/Talent/GP79_TALENT >Delete folder
-"MYDATARFACTOR2"/Manifest/   > delete GP79_XXXXX.mft

INGAME
1)Now you 'll have to select ALL CAR

2)Choose a car for race and tune it:

3)Configure race to have GP79 car or other.



Tuning Options

*PowerSteering:
Changing NominalMaxSteeringTorque value from cars HDV
-Assist Level 3->Maximum Assist, Lightest Steering
-Assist Level 2->Decreased Assist, Heavier Steering
-Assist Level 1->Minimum Assist, Heaviest Steering

*Shifter Style:
-Paddle
-Gate shifter.

*Optional Chassis
Car will not have correct SKIN till you choose it in the list.


Your comment are wellcome !!!



Here is the Original Readme files from GPC? Thanks to all of them for this master piece on RF1 I hope that RF2 Version will be as good as it was !!!
Grand Prix 1979 for Rfactor by Grand Prix Classics
Ver. 1.0



//// CREDITS:

Shutt1e (car, cockpit and track modelling);
Motorfx (cockpit textures, track modelling, editing and textures);
Tony (car and helmet model & textures);
Alesifan (tyre 3d model and textures);
Vassalfada (sounds);
Lord_Kamder (artwork);
Simioni (physics and general editing).



//// SPECIAL THANKS TO:

Antonio "_Chacal__" and Alfredo "amrharry" for original creation and conversion of the excellent Jarama track;
Chris Squir, for providing the base for Watkins Glen conversion;
ferrari27, for the original conversion of Dijon to rfactor;
Vortex17, for several additional car and track textures;
Crusse, for Monaco textures;
Don from www.liveforspeed.net, for Monaco sky;
Cubits, for providing a couple of useful solutions in his work for the Caterham mod;
Hiroto, for his reflection cubemap.dds file made available at RSC;
Thorsten Reuter for work on Kyalami and Monaco cameras;
Pete Walsh from RfactorCentral for doing what he does so well;
Race Sim Central for providing the forum that helped the development of this mod;
ISI for the creation of RFACTOR.

We´d like to to thank the continuous support from the entire AutoSimSport crew, Team Redline, Eddie Matapayos and
the whole GPLBR league.

We also take the opportunity to thank the contribution of our beta testing team: besides the aforementioned, Jack
Ulstad, Michael Hausknecht, Steve Smith, Alison Hine, Aristotelis Vasilakos and Giuseppe Martini.

///// DEDICATORY:

To our wives/girlfriends, family and friends for enduring with patience our months of long nights in front of the PC.


To the late Clay Regazzoni, a pure racer symbol of an era we all so dearly love. Godspeed Regga!



//// INSTALLATION:

Before installation it is strongly recommended to remove any previously installed versions of the mod.

!!!IMPORTANT!!! DO NOT UNINSTALL the demo from the add/remove icon on the control panel folder. Due to a bug with the
installer creating program, doing that will remove the ENTIRE Rfactor installation. To uninstall safely use the
proper uninstall79.exe in rfactor´s main folder.

To install v1.0 just point both GP79_v10.exe and GP79_tp_v10.exe installers to your Rfactor folder.



//// MOD OPERATION:

V1.0 comes with two versions, Grand Prix 1979 HISTORICAL and Grand Prix 1979 UNRESTRICTED.

Grand Prix 1979 HISTORICAL is the 1979 is the season as it actually happened, with the various models and paintjobs
appearing where they actually were (save for the few still missing in this build, and for driver changes which are
not yet possible to simulate in Rfactor). This version does not allow the user to bypass historical accuracy; it´s
not possible for instance to drive the FW07 at Kyalami, since in the actual season the car only debuted in Round 4 at
Jarama. By attempting to do so, the user will find himself sitting in a Fw06. This version is optimized for offline
play, and is the one that fully complements the spirit of the mod.

Grand Prix 1979 UNRESTRICTED provides more freedom to the user. Whilst it offers the same content as HISTORICAL, it
allows the user to drive anything, anywhere. This version might be more suitable for online racing, but it doesn´t
work as well offline since the AI cars will always be the default model of each team.

In both versions the user can pick whatever car he wishes in tracks outside the ones from he mod. In such cases the
AI will always drive the default model of each team.

The user will have all cars in the vehicle menu, the different models and updates from each team (for those that have
more than one) being available from the UPGRADE menu, under MODELS. Once he makes his selection, the user has to
MANUALLY select the apropriate paintjob from the SKIN menu. Failure to do so will result in loading a screwed up
paintjob if the skin doesnt fit the model. It's particularly important to make sure this is done properly when
picking a car for online race, as a mistake will spoil the look of the car not only for the user but also for the
others taking part on the race.

Also available from the UPGRADE menu for all cars are different options for steering assist and shifting styles
(adopted from RSDG Megane and the Caterham mods respectively). Steering assist provides different levels of force
feedback strength, default being the lighest (or least heavy :).

The shifting style upgrade provides an alternative from the default style which mimics the real transmission timings,
allowing the user of gated or H-shifters to have a more responsive operation of the gearbox.

The tracks will be all within a folder called GPC79Tracks in the TRACK menu.



//// GENERAL TIPS AND INFO:

- While the max number of opponents is 27, the actual grids in real life usually had only 25 slots. Since Rfactor
does not allow a limit that eliminates slower qualifiers, the user can manually kick the bottom two from the grid if
he so wishes.

- It's recommended to set Relative Fuel Strategy="1" in the .plr file, otherwise pitstop for tires will result in
fuel being taken out of the tank (refuelling during pitstops is not possible).

- The use of any aids incur a slight weight penalty to the player, so it's recommended to use as little of them as
manageable.

- Auto Lift="1" and Auto Blip="1" in the .plr are considered as aids and do incur a weight penalty as well.

- The mod tries to simulate the bounciness of a single seater, so things can get very shaky in cockpit view. For
those who wish to turn down such effect, there is a CockpitVibrationMag=0.006 parameter in the cockpitinfo.ini file
inside each team's folder. Turning the value down will reduce the shaking or eliminate it altogether. Editing this
file does not cause online mismatches.

- A lot of effort was put into making the AI as competitive and trouble-free as possible. At 100% strength the AI is
ace level and it takes great driving and a good car to beat them, so there is no shame in turning it down to a lower
value at first. The agression setting is recommended to be around 85% to avoid argy-bargy tactics by the AI drivers.

- The use of a formation lap is recommended to properly warm up tires and brakes and avoid first corner melees.

- Damage, engine and brake wear/heating has been carefully modelled, so treat the machinery with the respect it
demands.

- After installation there will be a .zip file in Rfactor's root folder with a collection of setups developed by
Greger Huttu.

- Some users might have problems with sparkly roads. There is .rar file inside locations\gpc79tracks that should be
extracted to the same location in case such problem occur.

- Last but not least, take good care of adjusting the controller's rates and sensitivity in-game as well as the force
feeback values in the controller.ini. There isn't a general rule as to what these adsjutments should be for the
various wheels out there, but the mod (and Rfactor in general) will not be itself until this is fully sorted.



///// KNOWN ISSUES:

Most notorious is a bug with the Brabham BT49 sounds which we haven´t been able to fix.
Then you can see sometimes the livery on the spinner screwed, this is caused by the implementation
of the upgrades in the game, we cannot force the game to load a skin with a certain upgrade model in
the spinner but only in game, we hope ISI will fix this soon.

There are still inevitably a number of small flaws and innacuracies, but hopefully none that will hamper the
enjoyment of the mod. This project is under continuous development.


//// DISCLAIMER:

GPC developed this mod for free distribution, but within limits and conditions that have been or might be defined by
us. Any problems or issues derived from its installation is responsibility solely of the user.


//// CONDITIONS:

Enhancements to this mod are welcome, but permission from GPC before releasing anything that modifies its structure
is required. Same for the reutilization in any way, for any purpose of the material that has been developed by GPC
within this package.




//// FEATURES IN THIS VERSION:

--CARS:

Alfa Romeo 179

Arrows-Cosworth A1 Mk1
Arrows-Cosworth A1 Mk2
Arrows-Cosworth A2 Mk1
Arrows-Cosworth A2 Mk2

ATS-Cosworth D2

Brabham-Alfa BT48
Brabham-Alfa BT48 front wing
Brabham-Cosworth BT49

Ensign-Cosworth N177
Ensign-Cosworth N179 Mk1
Ensign-Cosworth N179 Mk2

Ferrari 312 T3
Ferrari 312 T4
Ferrari 312 T4 Slow config.

Fittipaldi-Cosworth F6A

Ligier-Cosworth JS11

Lotus-Cosworth 79
Lotus-Cosworth 80 Mk1
Lotus-Cosworth 80 Mk2

Mclaren-Cosworth M28
Mclaren-Cosworth M28B
Mclaren-Cosworth M28C
Mclaren-Cosworth M28D
Mclaren-Cosworth M29

Merzario-Cosworth A1B

Rebaque-Cosworth HR79

Renault RS-01
Renault RS-11
Renault RS-12

Shadow-Cosworth DN9
Shadow-Cosworth DN9B
Shadow-Cosworth DN9C

Tyrrell-Cosworth 009 Mk1
Tyrrell-Cosworth 009 Mk2
Tyrrell-Cosworth 009 Mk3

Williams-Cosworth FW06
Williams-Cosworth FW07

Wolf-Cosworth WR8
Wolf-Cosworh WR8B

--TRACKS:

Kyalami (GPL conversion) V1.2

Long Beach (Scratch-built,initial project by Tony) V1.0

Jarama (NR2003 conversion) V1.0

Monaco (GP4 conversion) V1.1

Dijon (F1C conversion) V1.0

Silverstone (GPL conversion) V0.9

Monza (F1C conversion) 1.0

Osterreichring (GPL conversion) V1.0

Watkins Glen (NR2003 conversion) V1.0
 
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Its nice to have new content, thank you for that. But seriously, i think you should try to contact the author first. Its much nicer to be asked for permission than finding a already half way done conversion of your hard work in some forum.
 
I have the e-mail address of shutt1e (well, i was in touch with him when the mod was WIP, hope the mail is still active).

PM me if you want it.
 
So mail has been sent to Shutt1e... waiting for a reply...
Is there any one testing it ??? is it working for you ??? Is it to bad ??? etc etc
Any feedback will be nice !!!
 
I think you will be OK most models are OK if you mail the owner 1st warning some that think they are better than others will attack you tho just for asking and some might not be happy if you give a link before asking. i have 4 cars converted with permission.

When you look at other mods some eg like MMG tracks some are converted from GP4 with no credits to any names but GP4. if you download CTDP Bahrain it has a full list of names of all involved.Other people have converted cars/tracks with permission from the owners and still been harassed in the forums best thing to do is contact Alfa the car maker and ask for a licence then no person can say anything.
 
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I think any real human would be happy that you picked his work as the best to convert but to save yourself i would wait i have a car from a guy who now says he works the GT series on the ps3 he was very happy i picked his old rf1 car to convert and his gave me another to do also but i did Email him 1st.

On the other hand you can have auto download in the server list and not get spammed.
 
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So John you are saying that you are already converting GP79 for RF2 ??? With Permission ......????

My bad english do not let me understand all your words...
 
Runs good on my machine full grid no stutters ran 200lap at essinton last night with this car, 16' lola's and 10' 60's F1 cars,
Enjoyed myself alot as the f1's had the straight speed on me but i had them on the turns, same with the lola and this car but there more even matched on the straights.

Bug: only one of the driver's have a picture of there car when you select witch car to drive,

Thing that concerned me as a driver: Going in to a turn i find this car to have a slip angle grip loss at times but if you baby her eg. the car around the corner she grips fine, I've never driven a car like this in real life or sim racing but that's what the feeling i get at times with this car, her front will slip out from you if your not carful , This could be any number of reasons why i feel this, it could be the car is perfect, it could be all driver, or engineer setting the car up,

Had alot of fun with her 'as is' can only get better, cheers
 
Thanks for feed back....

Only one driver is normal for teams icon. Have to do other but was too hurry to share it !!!
Tires are not good for this series but don't even know how to model or find good info to model it.
I use Formule renault tires as default. So physicaly and graphicaly it is not correct... You can see trought tires near rims because volume of renault front tires level UP the car. Maybe it is why you have this loosing feeling of front...
Waiting reply from the original modder to go futher...

thanks for try
 
View attachment 5385

Those 3 cars are fun to multi-class race with for me,

Update 2: I found that on 60's spa the alfa is much faster then the arrow in this pic the arrow is what i've been running, but when i saw the lap times the ai was doing with the alfa around I try'd it out and it confirms that it has more power then the arrow i dunno if this was like this in r/l i dunno but to me i find it not as fun as there is no other car that can run with this car upfront, the other 3 cars in the pic work well and i have alot of fun with depending on the track i'll put the 60's F1 cars in they can keep up and even match some times around some tracks, if you could if you keep this going after permission and what not could you make the alfa more like the arrow i myself would enjoy this more thanks,

This car fit's very nice in RF 2 hope it will continue
 
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