Ok...I'm working on the swheel. It's a momo formula standard with a DDU5 panel and I would like to know how many of these infos could working live (except standards rpm/speed/temp/gear)...tnx A render of the actual rF2 model;
This is now my most anticipated mod for rF2. I love the lower category Formula cars, F3's in particular. I'll be in heaven when I can drive this car around Croft!
Thanks guys! Ok, I think I've to fake a bit those dashboard data to stay on rF value readings for digital gauges (What a pity!); Gear (real value reading) Speed (real value reading) Digital Rev Meter (leds/real value reading) RPM (real value reading) - not sure about this... P_Oil (FAKED or REMOVED pressure/value number) T_Oil (FAKED or REMOVED temperature/value number) T_Water (FAKED or REMOVED temperature/value number) Fuel Level (FAKED or REMOVED value number) Laps infos (standard laps/sectors/best infos) Position infos (standard)
Tuttle, you can display the oil and the water temp with digital font, and the rpm is working, the digital fuel level doesn't work for me.
This is my Maserati cpitinfo: (all works, except the fuel level) SpeedFont=GT4_FONT.bmp SpeedBackground=GT4_SPEEDBKG SpeedScale=(1.2,1.5) GearsFont=GT4_FONT.bmp GearsBackground=GT4_GEARSBKG GearsScale=(3.5,3.4) OilTempDigitFont=GT4_FONT.bmp OilTempDigitBackground=GT4_OILBKG OilTempDigitScale=(1.2,1.5) WaterTempDigitFont=GT4_FONT.bmp WaterTempDigitBackground=GT4_WATERBKG WaterTempDigitScale=(1.2,1.5) RPMFont=GT4_FONT.bmp RPMBackground=GT4_RPMBKG RPMScale=(1.2,1.5) //FuellevelDigitFont=GT4_FONT.bmp //FuellevelDigitBackground=GT4_FUELBKG //FuellevelDigitScale=(1.3,1.3)
Thanks mates... First ingame previews (placeholders everywhere and a lot of details/parts off...so just to take a look into the wip...) PS: I know..the car is actually too low..
Look amazing already, first shot is beautiful man. And some people are saying rF2 is gonna die...haha. Seriously can these people not see the potential i see graphically with this sim? Look at the first shot and now imagine it with a fixed/finished engine. Good things are round the corner i'm certain.
I'm working with a lot of positive passion into this title...so I hope to give a bit of the same positive energy to ISI...as I believe in the rF2 potential since the first release. BTW, thanks mate.